AALUND13 Extra Picks Cards

v1.3.1·Updated 2026-04-14

Add in some cards that give you extra picks or cards

About this mod Author’s original text

AALUND13 Extra Picks Cards [v1.3.1]

AALUND13 Extra Picks Cards introduces 13 cards developed by AALUND13.

If you encounter any bugs, please report them in the issues tab.

Cards:

Extra Cards:

| Name | Rarity | Description | Stats |

|---|---|---|---|

| Card Factory | Legendary | Create Any Card at the start of each round. 30% chance the factory creates a Defective Card |

| Cursed Theft | Legendary | Gain an extra pick only with 3 draws of other players cards. You steal the chosen card, but gain a Curse |

| Corrupting Picks | Legendary | You get an extra pick each pick phase, but your hand slowly gets corrupted by the Void. | +1 Pick per round

+2.5% Unknow per pick

| Corruption Reflection | Epic | Gain a corrupted copy of each card in additional to the original, if available |

| Picks Party | Exotic | Give yourself +2 queue picks at the cost of giving all enemies +1 queue pick

Queue picks will trigger once it is your turn | +2 Picks

+1 Enemies Pick

| Roll Of The Dice | Uncommon | Roll a number from 1 to 6. Higher numbers result in better stats. |

| Cursed Knowledge | Exotic | Gain 3 Cursed draws. When you pick a card from a Cursed draws, you get a curse card alongside the regular card | +3 Cursed Draws

Extra Cards - Dices Result:

| Name | Rarity | Description | Stats |

|---|---|---|---|

| Dire Setback | Uncommon | You roll the dice, and as fate would have it, it comes to a rest on the number '1'. | -50% Health

-50% Movement Speed

-50% Damage

+50% Block Cooldown

-6 Ammo

-50% ATK Speed

| Endless Struggle | Uncommon | You roll the dice, and as fate would have it, it comes to a rest on the number '2'. | -35% Health

-25% Movement Speed

-25% Damage

+35% Block Cooldown

-4 Ammo

-25% Attack Speed

| Lingering Hardship | Uncommon | You roll the dice, and as fate would have it, it comes to a rest on the number '3'. | -25% Health

-15% Movement Speed

-15% Damage

+25% Block Cooldown

-1 Ammo

| Turning Tide | Uncommon | You roll the dice, and as fate would have it, it comes to a rest on the number '4'. | +50% Health

+15% Movement Speed

+50% Damage

-20% Block Cooldown

+4 Ammo

| Golden Opportunity | Uncommon | You roll the dice, and as fate would have it, it comes to a rest on the number '5'. | +60% Health

+20% Movement Speed

+60% Damage

-30% Block Cooldown

+6 Ammo

+20% ATK Speed

| Fate Favor | Uncommon | You roll the dice, and as fate would have it, it comes to a rest on the number '6'. | +100% Health

+35% Movement Speed

+100% Damage

-50% Block Cooldown

+8 Ammo

+40% ATK Speed

Install & use Install: BepInEx plugin

  1. The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
  2. Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
  3. Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
  4. Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.

Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.

Dependencies

Install these first, or the mod will not work:

AALUND13-RandomCardsGeneratorAALUND13-CorruptedCardsManagerAALUND13-AALUND13_Cards_Core

File & checksum

Filename
AALUND13_Extra_Picks_Cards-1.3.1.zip
File size
1.7 MiB