AALUND13 Extra Picks Cards
Add in some cards that give you extra picks or cards
About this mod Author’s original text
AALUND13 Extra Picks Cards [v1.3.1]
AALUND13 Extra Picks Cards introduces 13 cards developed by AALUND13.
If you encounter any bugs, please report them in the issues tab.
Cards:
Extra Cards:
| Name | Rarity | Description | Stats |
|---|---|---|---|
| Card Factory | Legendary | Create Any Card at the start of each round. 30% chance the factory creates a Defective Card |
| Cursed Theft | Legendary | Gain an extra pick only with 3 draws of other players cards. You steal the chosen card, but gain a Curse |
| Corrupting Picks | Legendary | You get an extra pick each pick phase, but your hand slowly gets corrupted by the Void. | +1 Pick per round
+2.5% Unknow per pick
| Corruption Reflection | Epic | Gain a corrupted copy of each card in additional to the original, if available |
| Picks Party | Exotic | Give yourself +2 queue picks at the cost of giving all enemies +1 queue pick
Queue picks will trigger once it is your turn | +2 Picks
+1 Enemies Pick
| Roll Of The Dice | Uncommon | Roll a number from 1 to 6. Higher numbers result in better stats. |
| Cursed Knowledge | Exotic | Gain 3 Cursed draws. When you pick a card from a Cursed draws, you get a curse card alongside the regular card | +3 Cursed Draws
Extra Cards - Dices Result:
| Name | Rarity | Description | Stats |
|---|---|---|---|
| Dire Setback | Uncommon | You roll the dice, and as fate would have it, it comes to a rest on the number '1'. | -50% Health
-50% Movement Speed
-50% Damage
+50% Block Cooldown
-6 Ammo
-50% ATK Speed
| Endless Struggle | Uncommon | You roll the dice, and as fate would have it, it comes to a rest on the number '2'. | -35% Health
-25% Movement Speed
-25% Damage
+35% Block Cooldown
-4 Ammo
-25% Attack Speed
| Lingering Hardship | Uncommon | You roll the dice, and as fate would have it, it comes to a rest on the number '3'. | -25% Health
-15% Movement Speed
-15% Damage
+25% Block Cooldown
-1 Ammo
| Turning Tide | Uncommon | You roll the dice, and as fate would have it, it comes to a rest on the number '4'. | +50% Health
+15% Movement Speed
+50% Damage
-20% Block Cooldown
+4 Ammo
| Golden Opportunity | Uncommon | You roll the dice, and as fate would have it, it comes to a rest on the number '5'. | +60% Health
+20% Movement Speed
+60% Damage
-30% Block Cooldown
+6 Ammo
+20% ATK Speed
| Fate Favor | Uncommon | You roll the dice, and as fate would have it, it comes to a rest on the number '6'. | +100% Health
+35% Movement Speed
+100% Damage
-50% Block Cooldown
+8 Ammo
+40% ATK Speed
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.
Install these first, or the mod will not work: