AALUND13 Classes Cards
Adds 3 classes, 1 "mini-classes"
About this mod Author’s original text
AALUND13 Classes Cards [v1.4.0]
AALUND13 Classes Cards introduces 36 cards developed by AALUND13.
If you encounter any bugs, please report them in the issues tab.
Cards:
Classes - Exo Armor:
| Name | Rarity | Description | Stats |
|---|---|---|---|
| Exo Armor | Uncommon | Suit yourself up in a armor that can be upgraded | +75 Armor Health
+5 Armor Regen
-25% Health
| Alloy Plating | Common | Reinforce your armor, increasing the armor health and regen | +20% Armor Health
+2 Armor Regen
| Nano Materials Plating | Uncommon | Reinforce your armor with some advanced nano materials, highly increasing armor health and regen | +50% Armor Health
+8 Armor Regen
| Impenetrable Upgrade | Rare | Upgrade your armor with a hardened core, making it completely immune to armor piercing
|
| Shielded Core | Rare | Integrates a self-sustaining internal shield emitter inside your armor, making your armor truly impenetrable | -20% Armor Health
| Thicker Shell | Common | Strengthen your armor's outer layer, reducing incoming damage | +20% Armor DMG Reduction
| Fragile Layer | Uncommon |
Deal 50% damage of your taken armor damage back to enemies around you | -30% Armor DMG Reduction
| Deflective Coating | Rare | Apply a layer of costing that give incoming bullets a 50% chance to ricochet off
Note: the armor still take the 50% the damage when it ricochet off | +50% Reflect Chance
-35% Armor Health
Classes - Reaper:
| Name | Rarity | Description | Stats |
|---|---|---|---|
| Reaper | Uncommon | Trade your flat damage for scaling percentage damage. Percentage damage is reduced by high fire rates, and is capped at 40% | +10% Percent Damage
+10% Life Steel
-80% Flat Damage
| Sharpened Scythe | Common | Sharpen your scythe, gaining a small amount of percentage damage | +5% Percent Damage
| Sharper Scythe | Uncommon | Give a medium amount of percentage damage, also applies bleed that deals 25% of the percentage damage over 5 seconds | +8% Percent Damage
+25% Bleeding Damage
| Death Contract | Rare | Trade ALL your flat damage for a lot of percentage damage and a raised cap | +20% Percent DMG Cap
+10% Percent Damage
+35% Life Steel
-ALL Flat Damage
| Death Scythe | Rare | You have gotten the Death Scythe, increasing your percentage damage and maximum scaling percentage damage cap to (80%) | +20% Percent DMG Cap
+20% Percent Damage
| Bloodlust | Rare | Damaging enemies fills your blood based on how much of their health you take.
While you still have blood, gain +5% health regen/s until fully healed | +120% Blood x Target HP%
+50% Damage x Target HP%
Take Damage If Blood Run Dry
| Withering | Uncommon | When you deal damage to players, they start taking 0.65% scaling percentage damage per second |
| Blood Transfusion | Uncommon | When you block, you become invulnerable. Duration depends on the amount of blood you have, up to a maximum of 5 seconds.
Note: Healing effectiveness decreases with distance from the damaged player
| +25% Heal From Damage
| Blood Dislocation | Rare | When you block, unleash an area of effect that deals 30% of enemies max health as damage in range
Note: Precentage damage effectiveness decreases with distance from players
| +30% Area DMG on Block
5 Seconds Ability Cooldown
| Blood Transcendence | Legendary | When you block, you become invulnerable. Duration depends on the amount of blood you have, up to a maximum of 5 seconds. | 5 Seconds Invincibility
No Blood Gain When Active
| Flaming Scythe | Rare | When you hit somebody, you deal 15% scaling percentage damage that happens over 7.5 seconds | +15% Precentage Damage
| Grim Fate | Legendary | Upon death, release a massive spectral explosion dealing 60% of nearby enemies max health as damage, trigger once per battle | +60% Area DMG on Death
+1 Revive
Classes - Soulstreak:
| Name | Rarity | Description | Stats |
|---|---|---|---|
| Soulstreak | Uncommon | When you gather souls, you become stronger. | +25% Damage Per Kill
Half Souls On Death
| Eternal Resilience | Common | Become m
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.
Install these first, or the mod will not work: