AALUND13 Cards
Explore a collection of unique cards crafted by 'AALUND13'. If you encounter any issues, please report them on the GitHub page.
About this mod Author’s original text
AALUND13 Cards [v2.3.1]
AALUND13 Cards introduces 88 cards developed by AALUND13.
If you encounter any bugs, please report them in the issues tab.
Cards:
Armor:
| Name | Rarity | Description | Stats |
|---|---|---|---|
| Battleforged Armor | Legendary | This armor gains 10% of the damage taken as armor health.
Efficiency decreases as your max armor approaches your max health. | +100 Battleforged Armor
-50% Health
| Nanite Reallocation | Rare | Convert 50% of your health into armor health. Gain this as default armor if you don't have a different type already | -50% Health
| Reinforced Plating | Uncommon | Apply reinforced plating to all your armors, giving them 10% damage reduction | +10% Armor Damage Reduction
-10% Health
| Restoration | Uncommon | Apply 50% of your HEAL to ALL your armors when your health is full
Taking damage disable armor healing for 5s |
| Sabot Round | Rare | Deal 3x damage to armor and deal 50% damage to armored or blocking players | +200% DMG VS Armors
+50% Armor Piercing
+30% Gravity
| Titanium Armor | Rare | Gives you armor which is divided into 3 segments
Your enemies must break through each segment to break the armor | +150 Armor Health
-15% Health
Classes - Exo Armor:
| Name | Rarity | Description | Stats |
|---|---|---|---|
| Exo Armor | Uncommon | Suit yourself up in a armor that can be upgraded | +75 Armor Health
+5 Armor Regen
-25% Health
| Alloy Plating | Common | Reinforce your armor, increasing the armor health and regen | +20% Armor Health
+2 Armor Regen
| Nano Materials Plating | Uncommon | Reinforce your armor with some advanced nano materials, highly increasing armor health and regen | +50% Armor Health
+8 Armor Regen
| Impenetrable Upgrade | Rare | Upgrade your armor with a hardened core, making it completely immune to armor piercing
|
| Shielded Core | Rare | Integrates a self-sustaining internal shield emitter inside your armor, making your armor truly impenetrable | -20% Armor Health
| Thicker Shell | Common | Strengthen your armor's outer layer, reducing incoming damage | +20% Armor DMG Reduction
| Fragile Layer | Uncommon |
Deal 50% damage of your taken armor damage back to enemies around you | -30% Armor DMG Reduction
| Deflective Coating | Rare | Apply a layer of costing that give incoming bullets a 50% chance to ricochet off
Note: the armor still take the 50% the damage when it ricochet off | +50% Reflect Chance
-35% Armor Health
Classes - Reaper:
| Name | Rarity | Description | Stats |
|---|---|---|---|
| Reaper | Uncommon | Trade your flat damage for scaling percentage damage. Percentage damage is reduced by high fire rates, and is capped at 40% | +10% Percent Damage
+10% Life Steel
-80% Flat Damage
| Sharpened Scythe | Common | Sharpen your scythe, gaining a small amount of percentage damage | +5% Percent Damage
| Sharper Scythe | Uncommon | Give a medium amount of percentage damage, also applies bleed that deals 25% of the percentage damage over 5 seconds | +8% Percent Damage
+25% Bleeding Damage
| Death Contract | Rare | Trade ALL your flat damage for a lot of percentage damage and a raised cap | +20% Percent DMG Cap
+10% Percent Damage
+35% Life Steel
-ALL Flat Damage
| Death Scythe | Rare | You have gotten the Death Scythe, increasing your percentage damage and maximum scaling percentage damage cap to (80%) | +20% Percent DMG Cap
+20% Percent Damage
| Bloodlust | Rare | Damaging enemies fills your blood based on how much of their health you take.
While you still have blood, gain +5% health regen/s until fully healed | +120% Blood x Target HP%
+50% Damage x Target HP%
Take Damage If Blood Run Dry
| Withering | Uncommon | When you deal damage to players, they start taking 0.65% scaling percentage damage per second |
| Blood Transfusion | Uncommon | When you block, you become invulnerable. Duration depends on the amount of blood you have, up to a maximum of 5 seconds.
Note: Healing effectiveness decreases with distance from the damaged player
| +25% Heal From Damage
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.
Install these first, or the mod will not work: