AALUND13 Cards Beta
This is the beta version of the mod "AALUND13 Cards", If you encounter any issues, please report them on the GitHub page.
About this mod Author’s original text
AALUND13 Cards [v2.3.0]
AALUND13 Cards introduces 88 cards developed by AALUND13.
If you encounter any bugs, please report them in the issues tab.
Cards:
Armor:
| Name | Rarity | Description | Stats |
|---|---|---|---|
| Battleforged Armor | Legendary | This armor gains 10% of the damage taken as armor health.
Efficiency decreases as your max armor approaches your max health. | +100 Battleforged Armor
-50% Health
| Nanite Reallocation | Rare | Convert 50% of your health into armor health. Gain this as default armor if you don't have a different type already | -50% Health
| Reinforced Plating | Uncommon | Apply reinforced plating to all your armors, giving them 10% damage reduction | +10% Armor Damage Reduction
-10% Health
| Restoration | Uncommon | Apply 50% of your HEAL to ALL your armors when your health is full
Taking damage disable armor healing for 5s |
| Sabot Round | Rare | Deal 3x damage to armor and deal 50% damage to armored or blocking players | +200% DMG VS Armors
+50% Armor Piercing
+30% Gravity
| Titanium Armor | Rare | Gives you armor which is divided into 3 segments
Your enemies must break through each segment to break the armor | +150 Armor Health
-15% Health
Classes - Exo Armor:
| Name | Rarity | Description | Stats |
|---|---|---|---|
| Exo Armor | Uncommon | Suit yourself up in a armor that can be upgraded | +75 Armor Health
+5 Armor Regen
-25% Health
| Alloy Plating | Common | Reinforce your armor, increasing the armor health and regen | +20% Armor Health
+2 Armor Regen
| Nano Materials Plating | Uncommon | Reinforce your armor with some advanced nano materials, highly increasing armor health and regen | +50% Armor Health
+8 Armor Regen
| Impenetrable Upgrade | Rare | Upgrade your armor with a hardened core, making it completely immune to armor piercing
|
| Shielded Core | Rare | Integrates a self-sustaining internal shield emitter inside your armor, making your armor truly impenetrable | -20% Armor Health
| Thicker Shell | Common | Strengthen your armor's outer layer, reducing incoming damage | +20% Armor DMG Reduction
| Fragile Layer | Uncommon |
Deal 50% damage of your taken armor damage back to enemies around you | -30% Armor DMG Reduction
| Deflective Coating | Rare | Apply a layer of costing that give incoming bullets a 50% chance to ricochet off
Note: the armor still take the 50% the damage when it ricochet off | +50% Reflect Chance
-35% Armor Health
Classes - Reaper:
| Name | Rarity | Description | Stats |
|---|---|---|---|
| Reaper | Uncommon | Trade your flat damage for scaling percentage damage. Percentage damage is reduced by high fire rates, and is capped at 40% | +10% Percent Damage
+10% Life Steel
-80% Flat Damage
| Sharpened Scythe | Common | Sharpen your scythe, gaining a small amount of percentage damage | +5% Percent Damage
| Sharper Scythe | Uncommon | Give a medium amount of percentage damage, also applies bleed that deals 25% of the percentage damage over 5 seconds | +8% Percent Damage
+25% Bleeding Damage
| Death Contract | Rare | Trade ALL your flat damage for a lot of percentage damage and a raised cap | +20% Percent DMG Cap
+10% Percent Damage
+35% Life Steel
-ALL Flat Damage
| Death Scythe | Rare | You have gotten the Death Scythe, increasing your percentage damage and maximum scaling percentage damage cap to (80%) | +20% Percent DMG Cap
+20% Percent Damage
| Bloodlust | Rare | Damaging enemies fills your blood based on how much of their health you take.
While you still have blood, gain +5% health regen/s until fully healed | +120% Blood x Target HP%
+50% Damage x Target HP%
Take Damage If Blood Run Dry
| Withering | Uncommon | When you deal damage to players, they start taking 0.65% scaling percentage damage per second |
| Blood Transfusion | Uncommon | When you block, you become invulnerable. Duration depends on the amount of blood you have, up to a maximum of 5 seconds.
Note: Healing effectiveness decreases with distance from the damaged player
| +25% Heal From Damage
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.
Install these first, or the mod will not work: