AALUND13 Armors Cards
Add in some armors cards
About this mod Author’s original text
AALUND13 Armors Cards [v1.2.0]
AALUND13 Armors Cards introduces 6 cards developed by AALUND13.
If you encounter any bugs, please report them in the issues tab.
Cards:
Armor:
| Name | Rarity | Description | Stats |
|---|---|---|---|
| Battleforged Armor | Legendary | This armor gains 10% of the damage taken as armor health.
Efficiency decreases as your max armor approaches your max health. | +100 Battleforged Armor
-50% Health
| Nanite Reallocation | Rare | Convert 50% of your health into armor health. Gain this as default armor if you don't have a different type already | -50% Health
| Reinforced Plating | Uncommon | Apply reinforced plating to all your armors, giving them 10% damage reduction | +10% Armor Damage Reduction
-10% Health
| Restoration | Uncommon | Apply 50% of your HEAL to ALL your armors when your health is full
Taking damage disable armor healing for 5s |
| Sabot Round | Rare | Deal 3x damage to armor and deal 50% damage to armored or blocking players | +200% DMG VS Armors
+50% Armor Piercing
+30% Gravity
| Titanium Armor | Rare | Gives you armor which is divided into 3 segments
Your enemies must break through each segment to break the armor | +150 Armor Health
-15% Health
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.
Install these first, or the mod will not work: