Rogue Tower Custom Maps
Custom maps for new challenges.
About this mod Author’s original text
WARNING
These are all designed for single lane. Triple/Dual Lane will not generally work.
Custom Maps
Adds custom maps to the game. Currently only really supports single lane/no splits effectively.
All portals after a split works fine too.
Map Descriptions
maps.Add("Barely Legal", new string { "L", "S", "L", "S", "L", "L", "P" });
// The below one actually does work with 2/3 way
maps.Add("Instant Portal", new string { "P", "P", "P" });
maps.Add("3-way Instant Portal", new string { "SLR", "P", "P", "P" });
maps.Add("5 Straights and 1 Portal", new string { "S", "S", "S", "S", "S", "P" });
maps.Add("The Clock", new string { "L", "L", "S", "L", "S", "L", "S", "P" });
maps.Add("1 turn 1 Portal", new string { "L", "P" });
maps.Add("1 turn 3 Portals", new string { "L", "SLR", "P", "P", "P" });
maps.Add("T", new string { "S", "S", "LR", "P", "P" });
Make Your Own Map
You want to set the selected map to custom in the config
Selected Map = Custom
Then fill in the custom map field with a "description" of the map
Custom Map = S, S, P
Caveats
Splits generally do not work. If you are very very careful with the order of expansion CAN make
any arbitrary map work. The tiles will appear in the order you expand in so if you really really
want to get a specific map with splits you can do it by carefully planning the order in which
you expand while playing the game.
If there is is enough interest I'll look at adding proper support for splits.
Caveats' Caveats
One caveat of the above caveat is that if you only do a single split then all portals after that works.
Tile Types/Names
P - Portal
No Splits
S - Straight
L - Left
R - Right
Double Splits
SL - Straight Left
SR - Straight Right
LR - Left Right
Triple Splits
SLR - Straight Left Right
Examples
The Clock
Custom Map = L, L, S, L, S, L, S, P
Three Way Split Then Portals:
Custom Map = SLR, P, P, P
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- Most mods rely on the game's mod loader — the usual route is a community mod manager (such as r2modman): pick this game, install, and it handles the loader and dependencies.
- For a manual install, put the mod files into the matching Mod / plugins folder inside the game directory.
- Launch the game to confirm it loaded; mods with listed dependencies need those installed as well.
Install locations vary a lot between mods — the bundled readme is the most reliable guide.
Install these first, or the mod will not work: