ExtraEmotes

v1.0.0·Updated 2026-04-15

Loads custom emote animations from asset bundles and adds them to the EmoteLib emote wheel.

About this mod Author’s original text

ExtraEmotes

Loads custom emote animations from asset bundles and adds them to the EmoteLib emote wheel in Roadside Research.

Features

  • Custom Animations — Loads animation clips from a customemotes asset bundle and registers them with EmoteLib's emote wheel.
  • Automatic Loading — Bundle is loaded shortly after game startup with no manual steps needed.

Installation

  • Install BepInEx IL2CPP if you haven't already.
  • Install EmoteLib.
  • Place ExtraEmotes.dll and the customemotes asset bundle in BepInEx/plugins.
  • Launch the game. Custom emotes will appear in the emote wheel.

Requirements

  • EmoteLib — Provides the emote wheel and animation API.

Install & use Install: follow the bundled instructions

  1. Unzip the archive from playbuff and read the bundled readme / instructions first.
  2. Most mods rely on the game's mod loader — the usual route is a community mod manager (such as r2modman): pick this game, install, and it handles the loader and dependencies.
  3. For a manual install, put the mod files into the matching Mod / plugins folder inside the game directory.
  4. Launch the game to confirm it loaded; mods with listed dependencies need those installed as well.

Install locations vary a lot between mods — the bundled readme is the most reliable guide.

Dependencies

Install these first, or the mod will not work:

BepInEx-BepInExPack_IL2CPPDeja-EmoteLib

File & checksum

Filename
ExtraEmotes-1.0.0.zip
File size
98.5 KiB