ZetAspects
Stackable elite aspects with new effects. Added SotS and AC Support!
Screenshots 8 screenshots
About this mod Author’s original text
ZetAspects
Drop Rate from Killed Elites changed to 1 in 500.
Configurable drop chance multiplier for each elite type.
Drop chance is halved every time one drops in a run (0.2% -> 0.1%).
Changes the Elite Aspects into scalable Drop Only Boss Tier Items.
Aspects can be configured to be Red Tier or kept as Equipment.
Clicking the Equipment icon at the bottom-right of the screen will Convert it into an Item.
Item Changes:
Wake of Vultures lasts for 20 (+10 per stack) seconds and also gives a buff to stats on killing elites.
Transcendence grants 50% of life regeneration as shield regeneration.
Fixed VoidBearCooldown buff and made it stack.
Aspect Effects:
Survivors of the Void:
Monster leech multiplier: x5
Seekers of the Storm:
Monster Bead critical damage multiplier: x1.35 - Only applies if critical chance below 40%
Alloyed Collective:
SpikeStrip:
Monster fury movement speed multiplier: x2
Monster endurance damage reduction multiplier: x0.5
Monster endurance plate layer count multiplier: x0.275
Monster endurance damage reduction and armor disabled with NemSpikeStrip
Stifle debuff changed from (-100% buffCount) base damage to (-50% SQRT(buffCount)) base damage
Elusive effect magnitude multiplier with NemSpikeStrip: x0.5
GoldenCoastPlus:
Aetherium:
BubbetsItems:
WarframeWisp:
BlightedElites:
GOTCE:
Thalassophobia:
RisingTides:
Monster Bismuth health multiplier: x0.5
Monster Nocturnal OOD movement speed multiplier: x2
Monster Nocturnal OOD attack speed multiplier: x1.5
NemRisingTides:
MoreElites:
Monster Frenzied movement speed multiplier: x2.5
Monster Frenzied attack speed multiplier: x1.75
Monster Frenzied cooldown reduction multiplier: x1.25
Elite Variety Aspect Effects:
Impale Dot Damage: Damage multiplied by x0.75 to counteract effect of aspect DotAmp.
bannerTweaks (disabled by default): Aura will only provide warbanner buff and not warcry buff.
impaleTweaks (disabled by default): Scale impale damage and duration based on ambient level. Default effect at lvl 90.
cycloneTweaks (disabled by default): Visibility: 15m -> 240m, ProcRate: 0.1s -> 0.5s, Prevent Crit(remove constant luck sound effect).
tinkerTweaks (disabled by default): Disable scrap stealing. Reduce drone counts and increase health and damage(configurable).
Augmentum:
Sandswept:
Starstorm:
Installation:
Requires Bepinex and HookGenPatcher.
Use r2modman or place inside of Risk of Rain 2/Bepinex/Plugins/
Credits:
Brazilian Portuguese translation by SpookyGabe#9476.
Korean translation by 깽비#8221 and Dice-001.
Chinese translation by BTP-G and MushroomEl.
Japanese translation by WakefulSpect.
Changelog:
v2.10.7 - Updated Korean translation.
v2.10.6 - Updated Japanese translation.
v2.10.5 - Alloyed Collective support.
v2.10.4 - Limit rate of GoldChunks produced by AffixAurelionite.
v2.10.3 - Fixed SpikeStrip AffixVeiled buff handling.
v2.10.2 - Fixed for latest patch.
v2.10.1 - Seekers of the Storm support.
v2.10.0 - Updated for latest game version. Added valdation check to Aspect Command Menu.
v2.9.10 - Fix Cyclic Dependency.
v2.9.9 - Starstorm2 Support. Rewrote buff management. Switch to language files.
v2.9.8 - Updated Japanese translation. Fixed Augmentum compatibility.
v2.9.7 - Fixed Fading Reflection from BubbetsItems not loading properly.
v2.9.6 - Added Japanese translation by WakefulSpect.
v2.9.5 - Fixed for latest patch.
v2.9.4 - Fix Headhunter count check.
v2.9.3 - Fix Transcendence shield gain. Rewrote Headhunter buff hook.
v2.9.2 - Fixed for latest patch.
v2.9.1 - Fixed content loader breaking whenever an elite is disabled.
v2.9.0 - Rewrote content loader. Updated Veiled compatibility. Fixed EquipmentConversion while using SS2.
v2.8.6 - Fixed lag related to Wayfarer from SS2.
v2.8.5 - Support for Augmentum and Sandswept.
v2.8.4 - EliteVariety Support.
v2.8.3 - Fixed for latest patch.
v2.8.2 - Support for GoldenCoastPlusRevived.
v2.8.1 - Made T2 Elites less spooky (Fixed audio issue).
v2
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.
Install these first, or the mod will not work: