ZetArtifacts

v1.6.4·Updated 2026-01-18

Artifacts: Bazaar, Revival, Tossing, Multitudes, Sanction, Accumulation, Escalation, Eclipse

About this mod Author’s original text

ZetArtifacts

Can configure artifacts to be disabled or always active.

Artifact of the Bazaar - The Bazaar Between Time contains a larger variety of interactables.

  • Disabled by default. The purpose of this artifact is to toggle other bazaar mod content.
  • Relies on other mods to actually populate the bazaar. (like BiggerBazaar and BazaarExpand)

Artifact of Revival - Dead players respawn after the boss is defeated.

Artifact of Tossing - Allows players to drop and scrap items. (LeftAlt + RMB to scrap)

Artifact of Multitudes - Double player count scaling. (stacks multiplicatively with other multitudes mods)

Artifact of Sanction - Monster and Interactable types can appear earlier.

Artifact of Accumulation - Collected items increase difficulty. Interactable spawns are increased.

Artifact of Escalation - Post-loop Elites begin to appear at monster level 10. Monster spawns are increased.

Artifact of the Eclipse - Enables all Eclipse modifiers.

Installation:

Requires Bepinex and R2API: Core, Language, Networking, Elites.

Use r2modman or place inside of Risk of Rain 2/Bepinex/Plugins/

Changelog:

v1.6.4 - Added Artifact of the Bazaar support for BazaarExpansion.

v1.6.3 - Fixed NRE related to interactable spawns.

v1.6.2 - Added Artifact of the Bazaar support for BazaarIsMyHaven.

v1.6.1 - NullCheck Director Manipulator.

v1.6.0 - Updated for latest game version. Revival after VoidFields completion.

v1.5.2 - Added config to disable mouse scrapping with Artifact of Tossing.

v1.5.1 - Fixed Eclipse 8 effect on artifact.

v1.5.0 - Updated for SotS

Credits:

Artifact of Multitudes is based off of wildbook's Multitudes.

Artifact of Tossing is based off of KookehsDropItemMod

Install & use Install: BepInEx plugin

  1. The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
  2. Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
  3. Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
  4. Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.

Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.

Dependencies

Install these first, or the mod will not work:

bbepis-BepInExPackRiskofThunder-R2API_LanguageRiskofThunder-R2API_NetworkingRiskofThunder-R2API_Elites

File & checksum

Filename
ZetArtifacts-1.6.4.zip
File size
106.3 KiB