WarBannerBuff
Adds healing and a few other boosts to War Banners, configurable.
About this mod Author’s original text
Overview
A buff for the Warbanner item to hopefully make it seen as more than just scrap.
Additionally Warbanners are placed during certain holdout events to broaden its usage.
By default Warbanners now grant:
- +20% Damage
- +30% Attack Speed
- +30% Movement Speed
- +3 Health Regen (scales with level)
Warbanners are also placed during:
- Void Cells (Void Fields)
- Moon Pillars (Commencement)
- Mithrix Phases 1-3 (Commencement)
- Solus Wing Phases (Solutional Haunt)
- Solus Heart Phases (Hidden Realm: Neural Sanctum)
- Deep Void Signals (Void Locus)
- Halcyon Shrine (Stage Interactable) (Disabled by default)
- False Son Phases 1-3 (Prime Meridian)
- Focus (Simulacrum)
All of these changes can be edited in the config to your liking.
Known Issues
- None for now.
Contact
You can find me as kking117#0370 on discord.
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.
Dependencies
Install these first, or the mod will not work:
bbepis-BepInExPackRiskofThunder-R2API_LanguageRiskofThunder-R2API_RecalculateStats