WandererRNoSelfDamage
Prevents Wanderer's Last Breath R from damaging its user, without granting invincibility.
About this mod Machine translation
Wanderer R No Self Damage
Fixed an issue with Wanderer/Unforgiven’s R “Last Breath” deducting blood after being turned on.
This pack covers the full R status chain from DashSpecial → Special, intercepting the ranger's own damage, R's anonymous Special health drain, and the "no attacker/own source" burning DoT attached by R module interaction; no additional invulnerability will be granted. Burning, basic attacks, and environmental damage inflicted by enemies will still take effect.
After starting the game once, the protection duration can be adjusted in BepInEx/config/normalAIPeople.WandererRNoSelfDamage.cfg; the default is 3 seconds, and it can be turned off by setting it to 0.
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.
Install these first, or the mod will not work: