VoidFiendBeam

v2.7.0·Updated 2025-09-15

Ever got annoyed at Void Fiend's corrupted beam being too short? Well this fixes that. It comes with an initial buff to his range that is freely adjustable so you can make it skinny etc etc.(also a nu

About this mod Author’s original text

VoidFiendBeam

Edits the VFX properties and actual attack range of the Void Fiend's corrupted beam.

Fully editable in the Risk of Options in-game menu.

VFX Changes

In addition to adjusting the VFX attack range, it now features a "laser beam mode" for perfect accuracy at any range with no bloom (also works for the regular, non-corrupted hand beam).

On-hit VFX changes for the corrupted laser allow it to hit world geometry, while also enabling customization of the on-hit effect of the little yellow ball so it does not clip into terrain (also works for the regular beam).

Feel free to use this mod however you like.

Changelog

2.7.0 Added

-"Laser beam mode" now removes recoil

My discord account incase you find any bugs:

xxd20xxx

Install & use Install: BepInEx plugin

  1. The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
  2. Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
  3. Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
  4. Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.

Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.

Dependencies

Install these first, or the mod will not work:

Rune580-Risk_Of_Optionsbbepis-BepInExPacktristanmcpherson-R2APIRiskofThunder-HookGenPatcher

File & checksum

Filename
VoidFiendBeam-2.7.0.zip
File size
160.5 KiB