Voidcrid

v1.7.2·Updated 2026-09-27

While held and tortured in captivity, Acrid is reborn.

Screenshots 4 screenshots

About this mod Author’s original text

Voidcrid

===============

Theoretically, the true contents of the cell were just a mess of atoms. The structure of the contents in each cell – living, weapon, whatever - was categorized, sequenced, and then turned to juice and cured into solid gems. An incredibly efficient and lossless format.

And yet when the cell containment broke – and emergency protocols re-sequenced that mess of atoms back into the creature known as Acrid – he already knew. Maybe he was somehow conscious, in his juice-gem state. Maybe they injected him with information. Maybe he was connected to their psionic network. Maybe he just made it up.

But he knew – that the strange crustaceans that scrambled his atoms and imprisoned him here, in a place unknown – were panicking. Something had gone wrong, in a world where variables were not allowed.

Something was leaking and...fusing...

They may have finally imprisoned something that could not be contained.

And this finality brought to him a new thought: to contain the crustaceans and subject them to the horrors of the deep.

New Abilites:

  • Flamebreath
  • N?ll Beam
  • Void Dr?ft
  • Entr?py

New Skins:

  • Voidcrid
  • Blackrid

New Death Events:

-???

New Ways to Play:

Rethink the way Acrid prowls the battlefield. Tap into the horrors you once suffered to become something stronger, something...unpredictable.

Concept Art:

  • Thanks, @Serpyderpy!

Credits:

  • All the best parts of this mod go to Christ Jesus, as all things are by Him and through Him and for Him.
  • My wife, for entertaining my many, "Hey, what do you think of this?" moments
  • @CDPlayer416 -- you know who you are. Cheers to our years of friendship, and thanks for testing this with me for so many hours.
  • #development Discord. You all were a huge resource in the many questions I had in learning C#. Thank you!
  • You, for trying out the mod!

Feedback:

@Unanimate Objec in the Risk of Rain 2 Discord for any feedback including: complaints, compliments, or ideas for future releases

Known Issues:

  • NOTICE FOR INTEROPERABILITY: Chef Mod creates a downstream interoperability issue with Entropy's fog. I've reached out to the creator to determine a fix. As long as the Chef Mod is active, Entropy's void fog from the black hole will not work in single or multiplayer, period.

Install & use Install: BepInEx plugin

  1. The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
  2. Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
  3. Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
  4. Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.

Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.

Dependencies

Install these first, or the mod will not work:

RiskofThunder-R2API_UnlockableRiskofThunder-R2API_LoadoutRiskofThunder-R2API_DamageTypeRiskofThunder-HookGenPatcherbbepis-BepInExPackRiskofThunder-R2API_PrefabRiskofThunder-R2API_NetworkingRiskofThunder-R2API_Language

File & checksum

Filename
Voidcrid-1.7.2.zip
File size
2.3 MiB