VoidCellsRequiresAllPlayers

v1.3.0·Updated 2026-01-10

The mod should prevent players from starting to stabilize void cell before all players are in safe zone.

About this mod Author’s original text

RoR2-VoidCellsRequiresAllPlayers

RoR2 mod - prevent players from starting to stabilize void cell before all players are in safe zone.

Default Config Settings

| Setting | Default Value |

|:------------------------------- |:-----------------: |

| ShouldWorkOnVoidCell | true |

| ShouldHealBeforeStartingVoidCell | true |

| ShouldWorkOnVoidBattery | true |

| ShouldHealOnStartingVoidBattery | false |

More

Find my other mods here:

Changelog

1.3.0

  • Fix for Alloyed Collective changes

1.2.0

  • Fix for Seekers of the Storm changes
  • Added option to require all players for void batteries

1.1.3

  • Update manifest + rebuild on new patch

1.1.2

  • Fix for Survivors of the Void changes

1.1.1

  • Fix for Anniversary Update changes

1.1.0

  • Added option to heal all players on start of void cell stabilization

Install & use Install: BepInEx plugin

  1. The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
  2. Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
  3. Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
  4. Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.

Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.

Dependencies

Install these first, or the mod will not work:

bbepis-BepInExPackRiskofThunder-R2API_Prefab

File & checksum

Filename
VoidCellsRequiresAllPlayers-1.3.0.zip
File size
81.2 KiB