VoidCellsRequiresAllPlayers
The mod should prevent players from starting to stabilize void cell before all players are in safe zone.
About this mod Author’s original text
RoR2-VoidCellsRequiresAllPlayers
RoR2 mod - prevent players from starting to stabilize void cell before all players are in safe zone.
Default Config Settings
| Setting | Default Value |
|:------------------------------- |:-----------------: |
| ShouldWorkOnVoidCell | true |
| ShouldHealBeforeStartingVoidCell | true |
| ShouldWorkOnVoidBattery | true |
| ShouldHealOnStartingVoidBattery | false |
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Changelog
1.3.0
- Fix for Alloyed Collective changes
1.2.0
- Fix for Seekers of the Storm changes
- Added option to require all players for void batteries
1.1.3
- Update manifest + rebuild on new patch
1.1.2
- Fix for Survivors of the Void changes
1.1.1
- Fix for Anniversary Update changes
1.1.0
- Added option to heal all players on start of void cell stabilization
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.
Install these first, or the mod will not work: