VanillaItemTweaks

v1.2.1·Updated 2026-07-09

Slight rebalance to make bad items at least feel impactful and make item scaling intuitive

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Description

Rebalances items so bad items feel at least impactful and item scaling is intuitive.

Features

Common Items:

Bustling Fungus Buff

  • Activation time: 1 second -> 0.75 seconds

Mocha Rework

  • Gives 7% (+7% per stack) skill cooldown rate

Sticky Bomb Buff

  • Procs on hitting enemy -> procs on hitting anything

Warbanner Buff

  • Also activates when Mithrix,False Son, or Solus Wing fight starts

Uncommon Items:

Box of Dynamite

  • Explosion does 240% (+84% per stack) -> 240% (+240% per stack)

Lepton Daisy Rework

  • Lepton Daisy now heals for 30% (+30% per stack) max HP every 30 seconds during teleporters and Mithrix,False Son, or Solus Wing fights
  • Cleanses debuffs and nearby projectiles on each pulse

Lepton Daisy Buff

  • Pulses 2 times per stack, plus once at holdout start
  • Heal: 50% per pulse -> 35% per pulse
  • Cleanses debuffs and nearby projectiles on each pulse

Regenerating Scrap Buff

  • Can be scrapped and will come back next stage

Hunter's Harpoon Rework

  • Upon casting secondary skill, gain 75% move speed fading over 2 (+2 per stack) seconds

Hunter's Harpoon Buff

  • Fading move speed: 125% -> 100%
  • Duration: 1 (+0.5 per stack) -> 2 (+2 per stack) seconds

Red Whip Buff

  • Move speed: 30% -> 40%

Old Guillotine Buff

  • Execute threshold: 11% (+11% hyperbolically per stack) -> 20% (+20% hyperbolically per stack). Equivalent to 25% damage increase vs elites

Leeching Seed Buff

  • Also heals 0.2 per instance of damage regardless of proc coefficient

Death Mark Rework

  • Apply Death Mark for 4 (+4 per stack) seconds after an enemy has been slowed for 4 seconds. Stunning, freezing, or shocking applies it instantly.
  • Stun grenade now plays its visual effect on bosses so you can see when it applies Death Mark. They still can't be stunned.
  • Damage increase: 50% -> 25%

Death Mark Buff

  • Debuffs required: 4 -> 3
  • Damage increase: 50% -> 35%

Squid Polyp Buff

  • Applies beetlejuice on every hit

Void Items:

Polylute Nerf

  • Hits: 3 (+3 per stack) -> 2 (+2 per stack)

Boss Items:

Titanic Knurl Buff

  • Also gives 10 (+10 per stack) armor

Legendary Items:

Happiest Mask Rework

  • Guaranteed to get a ghost ally on kill with 750% damage for 30 seconds if you don't have one

Laser Scope Buff

  • Also gives 15% crit on first stack

Lunar Items:

Gesture of the Drowned Nerf

  • CDR: 50% (+15% per stack) -> 50% (+50% per stack)
  • Equipment has a 10% to misfire (each stack beyond the first gives a reroll to fail like Purity's effect)

Transcendence Nerf

  • Shield boost: 50% (+50% per stack)
  • Shield regeneration time: +75% (+75% per stack)

Future Plans

  • Resonance Disc rework
  • Ignition tank change

Patch Notes

Patch 1.2.1

  • Corrected Titanic Knurl description to show 40hp instead of 10hp
  • Removed log spam

Patch 1.2.0

  • Added Bustling Fungus buff: Activation time: 1 second -> 0.75 seconds
  • Added Hunters Harpoon Rework: Upon casting secondary skill, gain 75% move speed fading over 2 (+2 per stack) seconds
  • Added Lepton Daisy Rework: Lepton Daisy now heals for 30% (+30% per stack) max HP every 30 seconds during teleporters and Mithrix,False Son, or Solus Wing fights
  • Warbanner now also activates on False Son and Solus Wing

Patch 1.1.0

  • Added Box of Dynamite Buff: Now stacks at 240% per stack

Patch 1.0.0

  • Added config options for item values
  • Squid Polyp Buff damage type can now be beetlejuice, tar, or weaken set in configs
  • Fixed Gesture giving the vanilla lower cooldown value after the first stack
  • Fall damage is now only based on shields if you have Transcendence
  • Sticky bomb now works correctly with Deus Ex Machina

Patch 0.5.2

  • Fixed incompatibility with Bubbets Items

Patch 0.5.1

  • Updated for Alloyed Collective

Patch 0.5.0

  • Sticky bomb procs on hitting enemy -> procs on hitting anything

Patch 0.4.1

  • Fixed Death Mark Buff and Death Mark Rework damage coefficients being instead applied to Railgunner's special weakpoint damage

Patch 0.4.0

  • Added Death Mark Rework: Apply Death Mark for 4 (+4 per stack) second

Install & use Install: BepInEx plugin

  1. The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
  2. Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
  3. Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
  4. Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.

Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.

Dependencies

Install these first, or the mod will not work:

bbepis-BepInExPackRiskofThunder-R2API_LanguageRiskofThunder-R2API_RecalculateStatsRiskofThunder-HookGenPatcher

File & checksum

Filename
VanillaItemTweaks-1.2.1.zip
File size
81.6 KiB