UniversalPause
True universal pause mod by Fukarron, built by Gemini AI. Freezes time when ANY menu, modded UI, the dev console, or the TAB stat screen is open.
About this mod Author’s original text
UniversalPause
The ultimate lazy-man pause mod for Risk of Rain 2.
WHAT IT DO
Mouse on screen? Game stops.
Mouse goes away? Game unpauses.
That is literally it. You don't have to configure anything or press special buttons.
⚠️ THE TAB STAT SCREEN ACTUALLY WORKS NOW. I know the old version didn't and we all suffered, as a matter of fact the old version broke so hard after further testing, I had to ask my intern Gemini to rewrite the entire thing. In the end we opted for holding a gun to the Unity Engine's head. Now the TAB Scoreboard and the Dev Console freeze time too.
⚠️ LISTEN UP FOR MODDED MENUS (Like Aerolt): Some of these giant cheat screens are built weird and don't wake up the physical mouse pointer the exact millisecond they open. If you press your hotkey (like F1) and the game is still running, just tap TAB. The millisecond a pointer flashes on screen, time locks down completely.
WHY YOU WANT IT
Zero Brain Cells Required: Works out of the box on the Artifact of Command, Scrappers, and 3D Printers. No more panic-picking.
Works on Crazy Modded Cheat Screens: If it has a cursor, it gets paused.
Anti-Snipe Buffer: It waits exactly 3 frames before unpausing so the game engine can wipe its own ass and you don't instantly get clapped by a Golem the millisecond you close a menu, I'm assuming you're a frameperfect parrier so bear with me, 3 frames is more than enough.
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.
Install these first, or the mod will not work: