TwistedLoopMod
A mod that spawns a portal upon defeating the Twisted Scavenger boss on A Moment, Whole. Allows for infinite single-run lunar coin farming!
About this mod Author’s original text
TwistedLoopMod
A mod that spawns a portal upon defeating the Twisted Scavenger boss on A Moment, Whole. Allows for infinite single-run lunar coin farming!
Changelog
v2.1.3:
-Fixed MMHook Dependency
v2.1.2:
-Updated for Post-Anniversary Update
v2.1.1:
-Fixed Config generation for the correct location.
v2.1.0:
-Addressed issue of not being able to activate portal by non-host players in Multiplayer. All dead players are now revived when the portal spawns.
-Added config option for FadeOutMultiplier. Default FadeOutTimer is too short for revived host to have time to activate portal if they are too far away.
v2.0.1:
-Fixed issue with version number in console.
v2.0.0:
-Total rewrite of spawn algorithm.
-Now able to spawn Bazaar, Celestial, Gold, or Void Portal!
-Added config option to change between which portal spawns. Default value to only Bazaar portal.
-Possible plans to have all possible combinations of portals (maybe).
v1.1.1:
-Updated method for portal spawning to no longer spawn relative to player, but at static location near center of A Moment, Whole.
v1.1.0:
-Updated method for portal creation. Still currently only possible to spawn Blue Portal.
-Portal should now spawn relative to the host for increased multiplayer compatibility.
-Potential plans to be able to spawn any portal upon defeating the Twisted Scavenger.
v1.0.0:
-Initial release of mod
-Blue Portal spawns at random location in A Moment, Whole.
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.
Install these first, or the mod will not work: