TTATweaks
Toggleable tweaks relating to minions, elites, and the Artifact of Honor
About this mod Author’s original text
TTATweaks
Tweaks mod commissioned by Tusks the Axew that focuses on changing gameplay mechanics related to minions, elites, and the Artifact of Honor.
Current features:
- Minions Elite during Honor: All minions spawn as tier 1 elites while the Artifact of Honor is active.
- Elite Minion Stat Buffs: All elite minions from the Artifact of Honor receive the respective elite stat buffs.
- Sync Items with Minions: All minions share most of the player's items (the same ones as Engi turrets).
- Minion Item Blacklist: Items which should not be shared for specific minions, if Sync Items with Minions is on.
- Elite Urchins Urchins spawn as random T1 Elites with the Artifact of Honor.
- Elite Umbras: Doppelgangers from the Artifact of Vengeance spawn with a random T1 Elite equipment with the Artifact of Honor.
- Elite Players: Players spawns with a random T1 Elite equipment with the Artifact of Honor.
- Gilded Aurelionite: Halcyon Seed's allied Aurelionite spawns as a Gilded Elite with the Artifact of Honor.
- Gilded Artifact Reliquary: The Artifact Reliquary spawns as a Gilded Elite with the Artifact of Honor.
- Glacial Slow Duration Multiplier: The Glacial Elite equipment's slowdown duration multiplier is adjustable.
- Glacial Explosion: The Glacial Elite's death freeze explosion can be toggled on or off.
- Ally Aurelionite Items: Halcyon Seed's allied Aurelionite receives additional specified items upon spawning in.
All features can be adjusted with Risk of Options / BepInEx config.
Credits
The implementation for shared items with minions is based off of SyncDrones by Nikatname.
The implementation for finding an ItemIndex from the strings in the Ally Aurelionite Items option is taken from the source of DebugToolkit by iHarbHD.
Contact
Discord: miyowi
Ko-fi
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.
Install these first, or the mod will not work: