TooManyItems

v0.7.2·Updated 2026-03-01

A vanilla-adjacent mod that adds 38 new items! LookingGlass recommended.

Screenshots 1 screenshots

About this mod Author’s original text

TooManyItems

Adds 38 new items to Risk of Rain 2!

Issue Reports

Please report any issues you find (bug, typo, mistranslation, incompatibility with another mod, etc.) on the github issues tracker. That is where I check most often. If possible, provide the output log and/or modlist used as it helps me debug faster.

Customization

Config File ⇒ [Modded Profile]\\BepInEx\\config\\TooManyItems.cfg

The items in this mod are configurable. To edit, run the game once with the mod installed, then navigate to the TooManyItems.cfg file, edit the values and relaunch the game. If configuration issues persist, don't hesitate to delete the config file and let the mod regenerate it for you.

Make sure to enable "Use Custom Values" in the! Important! section so the mod respects your changes.

Mods & DLC Compatibility

Generally compatible with most mods.

Supports integration with LookingGlass (v1.5.1+) and ProperSave (v3.0.1+).

Survivors of the Void DLC is supported on all versions. Seekers of the Storm DLC is supported for v0.5.0+. Alloyed Collective DLC is supported for v0.6.1+.

All that being said, I would generally recommend using the most recent version of your mods. This information is mainly here for anyone with compatibility issues.

Items & Equipment

Amnesia

Upon death, this item will be consumed and you will return to life with 3 seconds of invulnerability. On revive, randomize your items. Randomized items have a 20% chance to be forgotten.

Ancient Coin

Gain 100% (+100% per stack) more gold. Take 25% (+25% per stack) more damage.

Carving Blade

Deal 2% of enemy current health as bonus on-hit damage. Per-hit damage is capped at 2000% (+1000% per stack) of your BASE damage. You cannot critically strike.

Crucifix

Reduce damage taken by 100%. Taking damage sets you on fire for 30% (-8% per stack) of your max health. This fire cannot stack.

Double Down

Gain immunity to DoT effects. Instead, take 200% (-12% per stack) of the total damage up front.

Spirit Stone

On-kill, harvest a spirit capsule that permanently increases your shields by 1 (+1 per stack). Lose 20% (+10% per stack) max HP.

Shadow Crest

Regenerate 1% (+1% per stack) of your missing health every second.

Defiled Heart

Gain 200 max health. Also, gain 1.5% (+1.5% per stack) of your max health as bonus BASE damage.

Abacus

Killing an enemy grants 1% (+1% per stack) crit chance until the next stage. Every 1% crit chance above 100% grants 1% crit damage.

Blood Dice

On-kill, gain 2 to 12 permanent HP, up to a max of 550 (+550 per stack) HP.

Glass Marbles

Gain 2 (+2 per stack) BASE damage per level.

Golden Horseshoe

Gain a random assortment of stat bonuses that are rerolled upon entering a new stage. These bonuses scale with level, and each additional stack increases all bonuses by 30%.

Iron Heart

Gain 200 HP. Deal 1.5% (+1.5% per stack) of your max health as bonus on-hit damage.

Permafrost

Dealing skill damage has a 5% chance to freeze enemies. You deal 50% (+100% per stack) bonus damage to frozen enemies.

Rusty Trowel

On-hit, gain 1 (+1 per stack) Mulch. Every 8 (-20% per stack) seconds, consume all stacks and heal for 3 HP per stack.

Brass Knuckles

Hits that deal at least 400% BASE damage are 25% (+25% per stack) stronger and stun enemies.

Broken Mask

Dealing damage burns enemies for 1.5% (+1.5% per stack) max health over 5 seconds. Does not apply itself.

Fleece Hoodie

The next timed buff received has its duration increased by 40% (+40% per stack). Recharges every 10 (-15% per stack) seconds.

Epinephrine

After taking damage, gain 75% attack speed for 1 (+1 per stack) seconds.

Holy Water

Killing an elite enemy grants all allies 1% to 100% (+50% per stack) of its max health as bonus experience, scaling with difficulty.

Magnifying Glass

Gain 5% crit chance. Critical strikes have a 6% chance to Analyze the enemy, increasing their damage taken by 18% (+18% per stack) from all sources.

Seal of the Heretic

Install & use Install: BepInEx plugin

  1. The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
  2. Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
  3. Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
  4. Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.

Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.

Dependencies

Install these first, or the mod will not work:

bbepis-BepInExPacktristanmcpherson-R2APIRiskofThunder-HookGenPatcherRiskofThunder-R2API_DotRiskofThunder-R2API_ItemsRiskofThunder-R2API_LanguageRiskofThunder-R2API_NetworkingRiskofThunder-R2API_Prefab

File & checksum

Filename
TooManyItems-0.7.2.zip
File size
37.8 MiB