TinkersSatchel
An adequate assortment of anomalous additions: acquisitions, artifacts, and abilities abound.
About this mod Author’s original text
Tinker's Satchel
Description
Tinker's Satchel is a general content pack, containing assorted items, equipments, interactables, artifacts, and skill variants. In total, this mod includes:
- 44 items/equipments:
- 7 tier-1,
- 10 tier-2,
- 7 tier-3,
- 6 equipments,
- 5 lunar items,
- 4 lunar equipments,
- 3 tier-1 void,
- 3 tier-2 void,
- 2 tier-3 void;
- 1 interactable:
- 1 drone;
- 8 skill variants:
- 3 for Commando,
- 2 for Huntress,
- and 3 for Engineer;
- 5 artifacts;
- and 2 other features:
- a UI tweak,
- and an off-by-default module allowing one-shot protection while cursed.
Short summaries are provided below. For a full description of each item, see:
Mod Content: Items & Equipments
Icon
Name/Description
Tier-1 Items
Extendo-Arms
Attacks reach farther and deal slightly more damage.
Ferrofluid
Your attacks become slightly magnetic and gain crit chance.
Macho Moustache
Chance to Taunt on hit. Resist Taunted enemies.
Old War Lidar
Periodically fire weak projectiles at all hostiles.
Percussive Maintenance
Hit allies to heal them.
Sturdy Mug
Chance to shoot extra, unpredictable projectiles.
Triskelion Brooch
Chance to combine ignite, freeze, and stun.
Tier-2 Items
Chestplate
Collecting money grants temporary armor.
Defibrillator
Your heals can crit.
En Passant
Melee strike with your Utility skill to recharge it.
Fudge Dice
Periodically guarantee luck.
Negative Feedback Loop
Taking damage creates a healing barrier over time.
Hurdy-Gurdy
Wind up with uninterrupted Secondary skills to fire burning projectiles.
Pixie Tube
Drop random buffs on using skills.
Pulse Monitor
Auto-activate your equipment for free at low health.
Swordbreaker
Retaliate with exploding sparks when your shield is struck.
Unstable Klein Bottle
Chance to float and stun nearby enemies on taking damage.
Tier-3 Items
Go-Faster Stripes
Your Utility skill gains more mobility.
H3AD-53T
Your Utility skill builds a stunning static charge.
Kintsugi
Your broken/consumed/scrapped items increase all your stats.
Pinball Wizard
Projectiles may bounce and home.
RC Controller
Nearby turrets and drones gain attack speed. Ping to take control.
Shrink Ray
Suppress a single target's non-primary skills and damage.
Spacetime Skein
Gain mass while stationary. Lose mass while moving.
Equipments
Cardboard Box
Pack up and move. [Cooldown: 60 s]
Causal Camera
Phase briefly and rewind yourself 10 seconds. [Cooldown: 90 s]
Command Terminal
Revive an ally or summon a drone. Consumed on use. [Cooldown: 10 s]
Lodestone
Pull nearby enemies and allied item effects. [Cooldown: 20 s]
Quantum Recombobulator
Reroll an interactable once. [Cooldown: 60 s]
Stamina Bar
Perform a dodge roll. [Cooldown: 10 s]
Lunar Items
Bismuth Tonic
Reduce duration of debuffs... BUT also reduce duration of buffs.
Celestial Gambit
Gain an extra item reward from teleporters... BUT jumping for too long gives the item to enemies instead.
Concentrating Alembic
Gain debuff strength and duration... BUT lose reach.
Hydroponic Cell
Some healed health grows a plant which boosts base stats... BUT you don't receive the converted healing.
Wax Feather
Staying airborne ignites your attacks and reduces gravity... BUT also weakens your armor and speed.
Lunar Equipments
EMP Device
Disable skills on enemies... BUT disable non-primary skills on survivors. [Cooldown: 60 s]
Faulty Mortar Tube
Throw a bomb that will detonate when damaged... BUT it may damage survivors too. [Cooldown: 40 s]
Lemurian's Claw
Open a chest for free and drop an extra item... BUT living enemies also receive items. [Cooldown: 120 s]
Silver Compass
Shows you a path... BUT it will be fraught with danger. [Cooldown*: 180 s]
Void Items(requires Survivors of the Void DLC)
Bramble Band (T2)
Taking dam
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.
Install these first, or the mod will not work: