TheHouse
Adds new Survivor ''The House'' who wields a deck of cards and an eccentric roulette wheel revolver
Screenshots 8 screenshots
About this mod Author’s original text
The House
- Adds the House, a mad gambler who relies on his luck to push through tough situations, using two mysterious artifacts of fate: a 6-Shooter-Revolver named "Roulette" and a seemingly cursed deck of playing cards.
- Instead of having a Secondary, Utility, and Special abilities, The House draws 3 cards from a deck and uses those instead, upon using a card, he loses all three and draws a new hand, once you've run out of cards, the Discard pile is shuffled back into the draw pile, and you start over again.
- His Revolver "Roulette" has 6 bullets that it fires in a random order, in order to reload the gun, you must activate one of the three drawn cards.
- List of cards, bullets, and their effects can be seen in-game in the info screen.
To Do
- Re-add the old model as an alt skin.
- I'd like to add support for controller binds in the HuD, but I'm currently unsure how to actually go about it.
- I need to add sounds to the new Tarot Cards from the Divination deck, idk when I'll get around to it, but it's something I'd like to have done.
- Fix bugs, I'm sure I've missed some.
I'm leaving the below entries here because I find them funny.
- As it currently stands, I've done literally no balancing for House with this rework, I've just used the numbers from the previous version, now, I WAS going to do some balancing before releasing this Update, specifically, I was going to nerf him, a LOT, but then I had my partner do a few test runs, and watched him stuggle to complete a run, so I have decided to do nothing for the time being, I'm very interested in seeing how he will be perceived through the communities lens of game ballance.
- ([Developer's Note] My partner maintains that he didn't 'struggle', and merely 'gambled away' his runs:P.)
Showcase
Primary
| Icon --------- | Name ----------- | Description --------------------------------------------------------------------------------------- |
|:--|--|------|
| | BulletArts: Empty | Fire a loaded Shot at random. When you have no shots left: do nothing. | none |
| | BulletArts: Quickdraw | Rapidly fire Standard Shots, 1/4 chance to fire a loaded shot at random. | none |
Reload Arts
| Icon -------- | Name --------- | Description ---------------------------------------------------------------------------------------- |
|:--|--|------|
| | ReloadArts: Standard | Playing any card reloads roulette. 50% chance to gain random special ammo. |
| | ReloadArts: All-In | Load 0-6 Piercing/Buck/Explosive shots, all remaining shots are Snake. |
Card Arts
| Icon --------- | Name ----------- | Description ---------------------------------------------------------------------------------------- |
|:--|--|------|
| | CardArts: Hop | Playing any card: while in the air: will boost you forwards. |
| | CardArts: Sweep | Playing any card: swipes the card forward, dealing damage to enemies in melee range and gain barrier per enemy hit |
Shuffle
| Icon --------- | Name ----------- | Description -------------------------------------------------------------------------------------- |
|:--|--|------|
| | ShuffleArts: Ouroboros | Whenever you run out of cards: reshuffle the deck back into the draw pile. |
House can select a deck of cards during the loadout screen, these Decks are as follows
| Icon --------- | Name ----------- | Description -------------------------------------------------------------------------------------------------------- |
|:--|--|------|
| | Standard Spread | A simplified deck, designed to be easy to use. |
Click to see an overview of Standard Spread
| Icon --------- | Name ----------- | Description -------------------------------------------------------------------------------------------------------- |
|:--|--|------|
| | Full House | The classic House experience. |
Click to see an overview of Full House
| Icon --------- | Name ----------- | Description -------------------------------------------------------------------------------------------------------- |
|:--|--|------|
| | Divin
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.
Install these first, or the mod will not work: