TeleporterLoopSpeedUp
Exponentially speed up the teleporter with every loop.
About this mod Author’s original text
TeleLoopSpeedUp
Exponentially speeds up the teleporter by a multiplier (default 2x) whenever you loop.
This mod exists because I believe buying or forgetting to buy Focused Convergence every run, once you start looping, is a slog.
Functionality
- Multiplier adjustable with RiskOfOptions or config file
Contact
sylvieqq on Discord.
Building the project:
- Check ~/TeleLoopSpeedUp/TeleLoopSpeedUp.csproj for build dependencies under game-libs & libs.
- run dotnet build TeleLoopSpeedUp.slnx
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.
Dependencies
Install these first, or the mod will not work:
RiskofThunder-R2API_CoreRune580-Risk_Of_Optionsbbepis-BepInExPack