TeleporterLoopSpeedUp

v1.0.2·Updated 2026-09-28

Exponentially speed up the teleporter with every loop.

About this mod Author’s original text

TeleLoopSpeedUp

Exponentially speeds up the teleporter by a multiplier (default 2x) whenever you loop.

This mod exists because I believe buying or forgetting to buy Focused Convergence every run, once you start looping, is a slog.

Functionality

  • Multiplier adjustable with RiskOfOptions or config file

Contact

sylvieqq on Discord.

Building the project:

  • Check ~/TeleLoopSpeedUp/TeleLoopSpeedUp.csproj for build dependencies under game-libs & libs.
  • run dotnet build TeleLoopSpeedUp.slnx

Install & use Install: BepInEx plugin

  1. The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
  2. Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
  3. Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
  4. Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.

Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.

Dependencies

Install these first, or the mod will not work:

RiskofThunder-R2API_CoreRune580-Risk_Of_Optionsbbepis-BepInExPack

File & checksum

Filename
TeleporterLoopSpeedUp-1.0.2.zip
File size
118.2 KiB