SurvivorEnemyAndSkillCustomizer
I overhauled my own version of my own version (ADifferentCharacterCustomizer) of AsterAether's Character Customizer
About this mod Author’s original text
SurvivorEnemyAndSkillCustomizer
New setting scale, is comma deliniated triple of floats.
New setting "InterruptPriority", can be Any, Skill, PrioritySkill, Pain, Frozen, Vehicle, Death
I highly recommend using ConfigurationManager, since it makes you not have to wait 5 years for launching the game.
Feel free to complain to me about my bad code or report bugs at GiGaGon#1754
Made for Contra.
I decided to try and fix AsterAether's mod Character Customizer since it was broken. Unfortunatly, I'm too small brain to understand their code so I just re-wrote it from scratch, and here is the product.
Mod completly overhauled. Should be a lot more self-explanitory. Also ~~stole~~ borrowed more code from Aster to make my mod work during runs.
You can find AsterAether's GitHub here and here.
Changelog:
V 1.3.1
- Fixed not applying changes on load.
- Finally replaced the dependancy on R2API with one on just Networking.
V 1.3.0
- Fixed some null strings causing issues.
- Added a scale config.
V 1.2.1
- Fixed some illegal name characters not properly getting removed.
V 1.2.0
- Fixed mod not reloading configs properly.
- Added lunar skills.
- Fixed some skills breaking due to invalid chaaracters in their names.
- Networking compatibility settings implemented.
- Don't ask where 1.1.0 went.
V 1.0.0
- Uploaded.
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.
Install these first, or the mod will not work: