Supply Drop
Incoming Supply Drop! Adds 14 new items to enhance your Risk of Rain 2 experience.
About this mod Author’s original text
It's time to receive...a Supply Drop!
Supply Drop is a mod for Risk of Rain 2 designed to add a number of items.
Items are designed with not just variety in mind, but with the goal of staying true to the game's design aesthetic, as well as balance.
More items are coming soon--over a dozen are planned as of now!
What's New with Update 1.5: By the Light of the Moon!
Historically, the moon has been a pain in the butt of humanity. I know you crystal-loving lunar nerds are upset to hear it, but it's true. Consider what the moon has done for us:
Created werewolves? Terrible dinner party guests.
Housed Nazis? Those guys suck. And also make for terrible dinner party guests.
Made tides? That's our water dammit! Who does the moon think it is, touching our stuff without permission?!
But today, for the first time, the moon has done something halfway decent: It's given us some brand new items to play with! Admittedly, probably because the moon can't help itself, these items may be of...dubious benefit, but still,
maybe that damn rock has turned over a new leaf. We doubt it though. No trees on the moon.
Included Items:
Icon | Item | Description | Rarity
---|---:|---:|---
| Hardened Bone Fragments | Killing an enemy temporarily grants 5 (+1 per stack) armor. Some armor is lost upon taking damage; higher damage loses more armor. | Common
| Numbing Berries | Gain 10 (+10 per stack) armor upon taking damage for 2 (+0.5 per stack) seconds. | Common
| Unassuming Tie | Gain shield equal to 4% (+4% per stack) of your max HP. Breaking your shield gives you a Second Wind for 5 seconds, plus an additional amount based on max shield. Second Wind increases movement speed by 15% (+15% per stack). | Common
| Salvaged Wires | Gain shield equal to 4% (+4% per stack) of your max HP. While shields are active, gain 10% (+10% per stack) increased attack speed. | Common
| Shell Plating | Killing an enemy increases your armor permanently by.5, up to a maximum of 25 (+10 per stack) armor. | Uncommon
| Echo-Voltaic Plankton | Gain shield equal to 8% of your max HP. Dealing damage recharges 1 (+1 per stack) shield. | Uncommon
| Vintage Plague Mask | All healing is increased by 4% (+2% per stack) for every damage item you possess. | Uncommon
| Vintage Plague Hat | Increase maximum HP by 1% (+1% per stack) for every utility item you possess. | Uncommon
| Quantum Shield Stabilizer | Gain shield equal to 16% of your max HP. If an attack exceeds your active shields, the excess damage is negated. This ability has a cooldown of 5s (-1s per stack). | Legendary
| Tome of Bloodletting | Convert 10% (+10% per stack) of the damage you take into a damage boost of up to 20 (+10 per stack) for 4s. The boost duration is increased based on damage taken; every 10% max health that was depleted, up to 50%, increases the duration by +2s. | Legendary
| Afterlife Insurance | Gain 25% (+10% per stack) less money from killing monsters. 100% (+25% per stack) of money lost is invested into upgrading your insurance to cover more threats, up to 10 times. Upon dying to an source you are insured for, you will be revived, and your insurance level will be reset to zero. | Lunar
| Silver Pocketwatch | All buff durations are increased by 50% (+25% per stack). All debuff durations are also increased by 50% (+25% per stack). | Lunar
| Arrogant Canting | Elite enemies have a 6% (+6% per stack) chance to drop a random item on death, but they also gain 25% (+25% per stack) more HP and 15% (+15% per stack) more damage. | Lunar
| Two-Sided Die | Whenever you use a shrine, 2 (+2 per stack) stats are picked at random. Half of the selected stats are buffed by 50%, the others are nerfed by 25%. | Lunar
Changelog:
- 1.5.0: By the Light of the Moon!
- Additions:
- Added four new items: Arrogant Canting, Afterlife Insurance, Silver Pocketwatch, and Two-Sided Die
- Added item displays for all new vanilla characters (SotS + AC), as well numerous modded ones
- Added a few crafting recipes
- Bu
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.