SunkenTombs
Stage 5 inspired by Sunken Tombs from Risk of Rain 1
Screenshots 5 screenshots
About this mod Author’s original text
Sunken Tombs
About
Adds a new stage 5, Sunken Tombs.
This is a port of Muddii's fork of Groove_Salad's Desolate Reef that makes it a stage 5 instead of a stage 2, with a revamped monster pool and modified interactables to bring it in line with Sky Meadows. The DLC is required to use this mod, but you can play it with the DLC disabled in the lobby menu.
This mod generally functions with CoolerStages, although it sometimes breaks the post processing. If the stage randomly looks very odd, this is likely the reason why!
Enemies
Weak Enemies
- Lemurians
- Imps
- Jellyfish
Strong Enemies
- Clay Templars
- Clay Apothecaries
- Brass Contraptions
- Elder Lemurians
- Gups
Bosses
- Solus Control Units
- Wandering Vagrants
- Imp Overlords
- Overloading Worms
Interactables
Sunken Tombs has 520 interactable credits, the same as Sky Meadows.
- Chests, Large Chests, Category Chests, and Large Category chests
- Uncommon Multishops
- Equipment Barrels and Multishops
- Adaptive Chests
- Common, Uncommon, Mili-tech, and Overgrown 3D Printers
- Scrappers
- Shrines of Chance, Combat, and Mountain
- Emergency, Missile, and Equipment drones
- Lunar Pods
- Cleansing Pools
- Void Cradles and Void Seeds
- Legendary and Cloaked chests
Credits
- Groove_Salad - Made the original Desolate Reef map
- Nuxlar - Helped a lot with the code
- I_am_not_carl - Made the mod icon
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.
Install these first, or the mod will not work: