StopTimerAfterTeleporter

v1.0.2·Updated 2023-08-18

Stops the timer after the teleporter, bruv

About this mod Author’s original text

A mod based on the R2 boilerplate that just 'disables' the global timer after the charging of the teleporter is complete.

This doesn't actually disable it per se, but more accurately stores the time at the event of onTeleporterCharged and loads it after exiting the level.

It's not perfect, but it's extremely lightweight and non-intrusive, and it doesn't break anything.

Ping me in the modding Discord if you want anything - The Sojourner

Install & use Install: BepInEx plugin

  1. The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
  2. Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
  3. Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
  4. Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.

Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.

Dependencies

Install these first, or the mod will not work:

bbepis-BepInExPackRiskofThunder-HookGenPatcher

File & checksum

Filename
StopTimerAfterTeleporter-1.0.2.zip
File size
176.3 KiB