Starting Money

v1.0.0·Updated 2020-04-28

This mod adds difficulty dependent increased funds on starting a run.

About this mod Author’s original text

Starting Funds

A Yawnsothoth Mod

This mod adds additional starting funds for the first stage when starting a new run. This is intended to cut down the waiting around at the very start.

The total funds when starting a new game are dependent upon the selected difficulty.

  • Drizzle starts with 90.
  • Rainstorm starts with 52.
  • Monsoon starts with 40.

Install & use Install: BepInEx plugin

  1. The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
  2. Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
  3. Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
  4. Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.

Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.

File & checksum

Filename
Starting_Money-1.0.0.zip
File size
90.3 KiB