StartBonusMod
Gives each player a configurable set of items and starting gold at the beginning of a run.
About this mod Author’s original text
StartBonusMod
This mod gives every player a configurable set of items and starting cash at the beginning of a run.
I made it so that I can use StartInBazaar in combination with BiggerBazaar and/or BazaarIsMyHaven.
This mod is also compatible with InLobbyConfig.
Starting Cash
- Configure how much starting cash the player shall receive.
Simple Start Bonus Items
- Simply choose for each tier which starting item and how many the player shall start with.
- There is also the option for a random item.
- Easiest to configure this is using InLobbyConfig.
Advanced Start Bonus Item List
A more involved item list which gives you powerful operators to really customize the item list you want to start with.
- ItemList:
- Defines what items players start with as a plain text string.
- Items can be individual names, tiers, drop tables, or grouped sets with operators.
- Separate item groups into AND lists (& operator) or OR lists (| operator), which cannot mix at the same level.
- Example: 5xTier1 & 3xTier2 - Players start with 5 whites and 3 greens.
- Equipment and items can be both specified in the same list. If multiple equipments are resolved, only as many are given as the survivor can hold.
- Example: { BFG & 10xAutoCastEquipment } | { EliteFireEquipment & StrengthenBurn } - Players start either with a Preon Accumulator and 10 Gesture of the Drowned or with Ifrit's Distinction and 1 Ignition Tank
- For the full documentation see ItemStringParser.
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.
Dependencies
Install these first, or the mod will not work:
RiskofThunder-R2API_CoreDef-ItemStringParser