SparkleMercTweaks
Adjusted the skillset of mercenaries.
About this mod Machine translation
SparkleMercTweaks — Mercenary skill adjustments
Skill overview
- Miscellaneous:
Exposure: +350% → +0%
To compensate, now cripples the target for 3 seconds when triggered.
Health recovery: 1 (+0.2/lvl) → 2.5 (+0.5/lvl)
At least act like a melee character in this regard.
- Secondary skills:
Whirlwind: 200%→350%
Uppercut: 550% → 700%
- Auxiliary skills:
Blind Assault 300%→400%
Now no longer relies on hitting an enemy to refresh
Concentrated Strike 700%→800%
- Special attacks:
Evisceration 110%→110%
Now deals double damage to enemies with ≤0 armor
Splinter Wind 100%→100%
The number of steps is now affected by attack speed, and exposure is given before hitting the target, rather than after
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.
Install these first, or the mod will not work: