ShapedGlassBalance
Replaces the exponential increase in damage by a linear one that adds +100% to your base damage instead of a straight x2 per stack
About this mod Author’s original text
Shaped Glass Balance
Every players in the lobby must have this mod for it to work as intended.
Changes the way Shaped Glass increases damage. Instead of being exponential and multiplicating the damage x2 per stack, it will increment the multiplicator
This means a x2 increase for the first Shaped glass, but a x3 for the second one instead of x4. Then a x4 instead of x8 and so on.
Installation
Drop ShapedGlassBalance.dll into \BepInEx\plugins\
Changelog
- v1.0.0
- Release
- v1.0.1
- Updated R2API version to 2.0.10
- v1.0.2
- Fixed bug preventing from damaging certain entities
- v1.0.3
- Fixed bug preventing from damaging certain entities for real this time
- v1.0.4
- Added Github link
- v1.0.5
- Patched for Scorched Acres
- v1.0.6
- Patched for Skills 2.0
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.
Install these first, or the mod will not work: