ScopeSensitivity
Adjust the mouse sensitivity while zoomed in with Railgunner's scope.
About this mod Author’s original text
Using the default configuration, scope sensitivity will be reduced by one-third, as this value was perceived to be relatively intuitive in testing. However, the mouse sensitivity can be customized to suit your preference via BepInEx/config/local.scope.sensitivity.cfg.
The relevant entry is expressed as a percentage applied to the camera input while zoomed in. In other words, a value of one-hundred percent will result in identical behavior to an unmodded game. Lowering it will decrease sensitivity, while higher values increase it.
Note that the configuration file is generated upon initial launch, and will not be accessible prior to this point. It is recommended that you install with r2modman, and use the editor present within.
Version History
0.2.0
- Updated to use OptionGenerator instead for runtime configuration changes.
0.1.2
- Add check to verify if entity is controlled by the client player.
- Implement optional quick-scope change.
0.1.1
- No longer requires a restart to apply configuration changes.
0.1.0 - Initial Release
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.
Install these first, or the mod will not work: