Scales of the Asclepius
Currenly small content pack, currently adding in utility and support items!
Screenshots 1 screenshots
About this mod Author’s original text
Scales of the Asclepius ( SotA )
Currently small content pack that focuses on adding more `Support focused content, whether it be through items, soon-to-be enemies and elites. This mod currently has 5 items, with 2 locked behind Survivors of the Void`. Also multiplayer friendly!
- Made by Gemo `@noodlegemo`
All content from this mod is entirely toggleable in game through the `Expansion Icon`.
This mod is highly configurable!
A different header visual will be made later on... I swear!
Regular Items
The following are only the pickup descriptions of the items.
| Icon | Item | Description | Tier |
|-|-|------|-|
| | Gauze Pad | Rapidly heal when afflicted with a debuff. | `Common` |
| | IV Bag | Tether to nearby allies, sharing all healing. | `Uncommon` |
| | Collector's Compass | Marks interactables, revealing all interactables and increases maximum health and speed after claiming 3. | `Legendary` |
Void Items
The following are only the pickup descriptions of the items.
| Icon | Item | Description | Tier |
|-|-|------|-|
| | Bubble Wrap | Reduce debuff durations by 1 second. Heal after removing a debuff. Corrupts all Gauze Pads. | `Void Common` |
| | Jelly Bag | Heal when nearby allies take damage. Corrupts all IV Bags. | `Void Uncommon` |
Plans
- More Items from each Tier
- New Item Tier
- New Interactables
- More Item Displays
Known Issues
- Collector's Compass is currently not networked for its visual effects on multiplayer
- Collector's Compass mark does not move if `Drifter` bags the interactable
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.
Install these first, or the mod will not work: