RuntimeInspector
Runtime Inspector is back!
About this mod Author’s original text
Runtime Inspector for BepInEx
Enable the Runtime Inspector overlay by pressing I
The key to open the Inspector can be changed using the config file: BepInEx/configs/com.PassivePicasso.RuntimeInspectorPlugin.cfg
Additionally default widths for the Hierarchy and Inspector can be set in the configuration file.
Inspector and Hierarchy can be resized, floated, and docked anywhere on the game screen.
Drag and drop the Tabs to move the panels around the screen.
Originally made by Twiner
Third Party Notices
Runtime Inspector for BepInEx is a BepInPlugin that configures and launches yasirkula's RuntimeInspector
Layout is handled using yasirkula's UnityDynamicPanels for docking and rafting of Inspector and Hierarchy
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.
Install these first, or the mod will not work: