RiskyModpack
A modpack designed for easy hosting and QOL, curated to maintain a mostly vanilla experience.
About this mod Author’s original text
A modpack to show that risky never dies, only sleeps
Installation
- Either use r2modman or extract the mega folder into your risky folder.
I ain't holding your hand.
Additional Info
Configuring Mods
Mods can be configured by editing the files in BepinEx/config
Drop in Multiplayer
After joining a game in progress, type:
join_as [survivor]
into chat to pick your character
e.g. join_as merc
Dropping Items
Items can be dropped for other players by holding tab and clicking the item in your inventory.
Host Commands
Host can run commands through the debug console by pressing ctrl+alt+~
The full list of commands is here:
Why no UnmoddedVersion?
Enforcer straight up does not work with Vanilla players because it adds a brand new model to the game.
Don't think there's anything that can be done there.
Mod Overview
Core Mods
BepinEx
- Needs no introduction.
R2API
- Modding library used by a lot of stuff.
TooManyFriends
- Allows for 10 man risky lobbies.
DropinMultiplayer
- Join in Progress
Survivor Stuff
BanditReloaded
- A highly polished release of the cut survivor Bandit (never ever hopoo)
Playable Templar
- Adds in a Clay Templar Survivor for maximum BRRRRRR.
Enforcer
- Remakes Enforcer from RoR1, lawman is back.
Quality of Life
Hostan
DebugToolkit
- Helps debug mods when they go off. Also adds some admin-esque commands for managing the game.
Items
EmptyChestsBeGone
- Remove already looted chests from sight.
Faster3dPrinters
- Vanilla printers too slow, makes em faster.
FasterScrapper
- Speeds up Scrappers.
ItemExchangeNotifier
- Notifies you in chat of what items were lost to cauldrons/printers, as the hover popup is easily missed.
Yeet
- Allows you to drop items by clicking on your inventory, for when you pick up Engi's Fungus.
UI
BetterUI
- Adds a bunch of QOL changes to the interface.
ItemStatsMod
- Shows exact stacking information for items when hovered in your inventory.
ShowDeathCause
- Notifies in chat cause of death when allies die, for when you ask "wtf killed me"
ScannerPlusOne
- Makes scanner suck less, uses actual ping icons instead of useless question marks.
Misc
AutoSkipIntroCutscene
- Seeing it once is enough.
NoStoreKick
- You don't get kicked out of the Bazaar for attacking the newt. No more gesture capacitor ruining everyone's fun.
Changelog
v1.0.9
- Updated Enforcer
- Updated DebugToolkit
- Updated BanditReloaded
- Updated BetterUI
v1.0.8
- Updated BetterUI
v1.0.7
- Updated PlayableTemplar
- Updated SkipEarlyAccessScreen
- Updated Yeet
- Added BetterUI
- Added Enforcer
- Added ItemStatsMod
- Removed CommuniKeys
- Removed PhaseRoundLightning
v1.0.6
Dropin Lives Again
- Updated R2API
- Updated NoStoreKick
- Added CommuniKeys
- Added DropinMultiplayer
- Added PhaseRoundLightning
- Added Yeet
- Removed BazaarPrinter (Bazaar Mods felt superfluous with the introduction of Scrappers)
- Removed BetterBazaar
v1.0.5
Updated for 1.0.
Trying to keep it slim, and stick to regularly updated mods.
- Updated BepinEx
- Updated R2API
- Updated TooManyFriends
- Updated BanditReloaded
- Updated BazaarPrinter
- Updated BiggerBazaar
- Updated DebugToolkit
- Updated PlayableTemplar
- Updated ScannerPlusOne
- Updated ShowDeathCause
- Added AutoSkipIntroCutscene
- Added EmptyChestsBeGone
- Added ItemExchangeNotifier
- Added NoStoreKick
- Removed ArtificerToggleHover
- Removed BepinExConfigurationManager
- Removed DropinMultiplayer (Update when?)
- Removed ItemStatsMod
- Removed LighterPatcher
- Removed LunarCoinShareOnPickup
- Removed MULTBuff
- Removed NoBazaarKickOut
- Removed OrderedItems
- Removed SkipEarlyAccessScreen
- Removed SolidIceWall
v1.0.4
Last version was full of issues (Continue button broke, people failed to spawn in, etc)
This release heavily slims down the modpack in order to improve stability.
Also Removed some of the more controversial mods (sorry Sniper/Arti).
- Updated PlayableTemplar
- Removed Artificer Extended (Cut
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.
Install these first, or the mod will not work: