R2API Orb
API for creation and management of custom Orb types.
About this mod Author’s original text
R2API.Orb - Creation and management of custom Orb types.
About
R2API.Orb is a submodule assembly for R2API that allows mod creators to add new Orbs to the game.
Orbs include things like Lightning Orbs, healing orbs and more.
Use Cases / Features
R2API.Orb works via the OrbAPI class, where you can use AddOrb() to add a new type of orb that subclasses from the class `RoR2.Orbs.Orb`
Related Pages
Changelog
'1.0.1'
- Fix the NuGet package which had a dependency on a non-existent version of R2API.Core.
'1.0.0'
- Split from the main R2API.dll into its own submodule.
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.
Dependencies
Install these first, or the mod will not work:
bbepis-BepInExPackRiskofThunder-HookGenPatcherRiskofThunder-R2API_Core