RiskOfPain
This is GOING TO BE a good modpack. Some day.
About this mod Author’s original text
RiskOfPain modpack
Just to make sure you don't blame me for breaking something.
Please (I beg you) make a new profile just for this modpack.
It does not have a lot of config changes yet, but it will.
Includes
- lot of mods
- lot of playable characters
- few maps
- ton of items
- not much balance
- enough fun (hopefully)
Idea
I really liked TheHomiesModpack and somemodsig modpacks.
So I took the things I liked from both of them and I am trying my best to mash them together.
Status
At this point the mod SHOULD work.
It SHOULD NOT work as intended.
So I am going to edit it from time to time.
Configs and removing duplicate mods mostly.
Known issues
Config
- King Kombat Arena - just disable mods in the config, otherwise should work
Buggs
- None. (Doesn't mean there are none. I'm just too dumm to see them)
- that aside
- Artifact of the Skeleton: can be corrupted, no void clear for you
Duplicates
Some mods do the same things so I should probably pick the one that does it better.
Yet I did not decide so far. So the mods I know about are:
- ItemStats, PingItemDescription
- MultiplayerPause, PauseInMultiplayer
- EmptyChestsBeGone, FadeEmptyChests
- Actually_Faster, Exchange_Changes
- we have 2 katarinas, but it doesn't seem to effect the game
Future plans
- actually making the modpack work
- balance buffs
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.
Install these first, or the mod will not work: