Risk of Gregor

v1.0.0·Updated 2026-02-24

Adds Gregor

About this mod Author’s original text

There is a risk of him

used this guys model its awesome

the skins are of very variable quality because im bad at using blender and also gregor isn't built for some of these like acrid or rex or mult

things to note:

  • pretty much every skin is broken in the lobby but they should all work in game
  • some skins have evil purple squares sometimes
  • bandit doesn't get a shotgun it was being bad and not accepting my import settings so its not a bug if it doesn't show
  • mercenary also doesn't get guns because i was lazy and the alternative is him being in permanent cinema mode so its fine
  • i pretty much only made weapons that are big enough that you would notice if it was gone, except false son because it still works and bandit pistol because even though the shotgun wouldn't work the pistol did

Install & use Install: BepInEx plugin

  1. The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
  2. Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
  3. Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
  4. Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.

Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.

File & checksum

Filename
Risk_of_Gregor-1.0.0.zip
File size
30.5 MiB