Risk of Beats

v1.3.2·Updated 2022-04-05

Updated for SOTV, Replaces all Risk of Rain 2 OST with different tracks from other games.

About this mod Author’s original text

Replaces Risk of Rain 2 music with music from other franchises.

--[Songs Used]--(AS OF VERSION 1.3.2)

/Location\ /Replacement Song\

Outro - MGR The War Still Rages Within

Intro - Street Fighter 3 Intro

Title - SMT IV Map Theme

Infinitetower - SMT IV Map Theme

Bazaar - Gumshoe Theme

CrystalWorld, EclipseWorld, Lobby - SMT III Nocturne Title Loop

Logbook - Persona 4 Corner of Memories

Bazaar - Xing Ping

Void Fields - Calamity Theme of the Abyss, Sonic Battle Phi Battle

Bulwark's Ambry - Calamity Theme of the Abyss

Gilded Coast - Beethoven Virus

ArtifactWorld, Arena - Calamity Theme of the Abyss

MysterySpace - Blue Bird Lamentation

Void Locus - DMC5 Cavaliere Angelo Theme

The Planetarium - DMC5 Bury The Light

Distant Roost - Forest of The Nopon Day XCDE, Forest of The Nopon Night XCDE

|Boss - DKCR Feather Fiend

Titanic Plains - SoMuchForCashSMTV, DKCR Palm Tree Groove

|Boss - DKCR Mangoruby Rush

Siphoned Forest - Sonic Generations Modern Sky Sanctuary

|Boss - PvZ Walnut Minigame Trap Remix

Aphelian Sanctuary - SMT III Nocturne Unreleased OST

|Boss - DMC1 Mental Machine

Dry Basin - XC2 Mor Ardain Day

|Boss - Calamity Desert Scourge

WetLand Aspect - Samurai Champloo Transcendence

|Boss - SA2 Sky Canyon Boss

Abandoned Aqueduct - Samurai Champloo Sneak Chamber

|Boss - Saints Row IV Dubstep

Sulfur Pools - SMT III Nocturne Unreleased OST Battle Town

|Boss - Furi Carpenter Brut You're Mine

Rallypoint Delta - TantalDayXC2

|Boss - LAiX2 Ypsilon Theme

Scorched Acres - ASGV1 Bewitching City

|Boss - MGR The Hot Wind Blowing

Abyssal Depths - Running Hell Electric violin Cover (Cave Story)

|Boss - MGR Red Sun

Siren's Call - DKC Jungle Hijinx HD Remix

|Boss - Chateau Matrix

Sundered Grove - RagingInfernoASGV1

|Boss - SMT IV Shiva

Sky Meadow - XC2 Yggdrasil

|Boss - DMC4 Shall Never Surrender

Moon - DMC5 Cavaliere Angelo Theme

| Boss - MGR It Has To Be This Way

||Simularcum||

Titanic Plains - SMT IV Map Theme

Abandoned Aqueduct - XC2 Mor Ardain Day

Aphelian Sanctuary - SMT III Nocturne Unreleased OST

Rallypoint Delta - SMT III Nocturne Unreleased OST Battle Town

Abyssal Depths - CS Running Hell Remastered

Sky Meadow - DMC4ShallNeverSurrender

Moon - XC2 Yggdrasil

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--CHANGELOG--

--I recommend not using any version below [1.1.0]--

[KNOWN BUGS] Some mod that i haven't identified yet, causes Sulfur Pools tracks to not play, works fine with a fresh mod pack.

[1.3.2]

  • Increased Volume for Moon and Void Fields by 0.5 (DMC 5 Angelo)
  • Increased Volume for Moon Boss by 0.2 (MGR It Has To Be This Way)
  • Increased Volume for The Planetarium by 0.15 (DMC 5 Bury the Light)
  • Changed Abyssal Depths from CS Running Hell to Running Hell Electric violin Cover (Cave Story)
  • Changed Abyssal Depths Boss from CS Final Boss to MGR Red Sun
  • Removed Punch Out!! Wii Sandman's Theme from Gilded Coast as Boss Theme

[1.3.1]

  • (FIXED) Forgot to add.mp3 to some of the soundtrack in Siphoned Forest, making it so random tracks would play there

[1.3.0]

  • Added tracks for SOTV DLC
  • Changed Bazaar from Xing Ping to Gumshoe Theme
  • Changed Scorched Acres Boss from MGR A Stranger I Remain to MGR The Hot Wind Blowing
  • Changed Outro from Blinded by the Lights to MGR The War Still Rages Within
  • Increased Volume globally by 0.1 (If it's too loud or quiet let me know)

[1.2.0]

  • Changed Moon Boss from D5 LieZe Rock to MGR It Has To Be This Way
  • Changed Scorched Acres Boss from ASGV2 Fake Zonda to MGR A Stranger I Remain
  • Changed Character Select Music to SMT III Nocturne Title Loop

[1.1.0]

  • Properly works now
  • Added a ton of songs
  • Removed or changed locations of a ton of songs

[1.0.1]

  • Songs now play on intended stages (gg)
  • Removed OriginalSoundtrack from dependicies
  • Added Website URL

[1.0]

  • Initial Release

Install & use Install: BepInEx plugin

  1. The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
  2. Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
  3. Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
  4. Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.

Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.

Dependencies

Install these first, or the mod will not work:

bbepis-BepInExPack

File & checksum

Filename
Risk_of_Beats-1.3.2.zip
File size
276.5 MiB