RexEnhancements
Buffs Rex by modifying existing skills and introducing a new passive skill. Highly configurable.
About this mod Author’s original text
Rex Enhancements
Buffs Rex by modifying existing skills and introducing a new passive skill. Highly configurable.
New Additions
- Introduces Adaptive Plating, a new passive which increases armor and damage based on missing health
- Adds Convalescence, a new stackable buff which some skills grant you upon hitting an enemy, temporarily decreasing curse buildup
Skill Changes
Directive: Inject
- Increased base damage from 80% to 90%
Directive: Drill
- Every 4 hits grants Convalescence
Seed Barrage
- Every hit grants Convalescence
Directive: Disperse
- Decreased base cooldown from 5.5s to 4.5s
Bramble Volley
- Increased base damage from 550% to 1000%
Directive: Harvest
- Direct hits grant Convalescence
- Base animation length is halved
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.
Dependencies
Install these first, or the mod will not work:
RiskofThunder-R2API_ContentManagementRiskofThunder-R2API_Language