RexEnhancements

v1.0.1·Updated 2026-07-26

Buffs Rex by modifying existing skills and introducing a new passive skill. Highly configurable.

About this mod Author’s original text

Rex Enhancements

Buffs Rex by modifying existing skills and introducing a new passive skill. Highly configurable.

New Additions

  • Introduces Adaptive Plating, a new passive which increases armor and damage based on missing health
  • Adds Convalescence, a new stackable buff which some skills grant you upon hitting an enemy, temporarily decreasing curse buildup

Skill Changes

Directive: Inject

  • Increased base damage from 80% to 90%

Directive: Drill

  • Every 4 hits grants Convalescence

Seed Barrage

  • Every hit grants Convalescence

Directive: Disperse

  • Decreased base cooldown from 5.5s to 4.5s

Bramble Volley

  • Increased base damage from 550% to 1000%

Directive: Harvest

  • Direct hits grant Convalescence
  • Base animation length is halved

Install & use Install: BepInEx plugin

  1. The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
  2. Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
  3. Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
  4. Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.

Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.

Dependencies

Install these first, or the mod will not work:

RiskofThunder-R2API_ContentManagementRiskofThunder-R2API_Language

File & checksum

Filename
RexEnhancements-1.0.1.zip
File size
67.7 KiB