RetroactiveFade
Addon so FadeEmptyChests works with RetroactiveMacro: Sale Star/Exec Card reopenable chests/shops stay unfaded until actually used up.
About this mod Author’s original text
RetroactiveFade
A compatibility addon that makes FadeEmptyChests
work with RetroactiveMacro,
so interactables you can still re-open don't look empty. Both mods are required.
Uses FadeEmptyChests' own fade settings (opacity, brightness, time).
BUT HOWW!?
Sale Star. While you hold a Sale Star, Sale Star-able chests you can still re-open
stay at full opacity and brightness instead of fading. If you pick up a Sale Star, any faded,
still Sale Star-openable chests un-fade. A chest that's been used up (already re-opened and
can't be opened again with the Star) stays faded. When the Sale Star is dropped/used, the chest will fade back to how it was.
Executive Card. With the card, multishops don't fade until every terminal is
drained. Once the whole thing is bought, the Multishop fades again
Only active when FadeEmptyChests' "Should Apply To Multishops" is on.
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.
Install these first, or the mod will not work: