RegeneratingScrapTweak
Regenerating Scrap can now be traded for White items
About this mod Author’s original text
RegeneratingScrapTweak
Allows Regenerating Scrap to be used for trades that require White items as well as Green ones.
I feel it's kind of obvious that Regenerating Scrap is one of the worst items in the game, due to the extreme infrequency of Green Printers to use it with. It's very typical to see only a single Green Printer in a whole run, so you carry around a dead item for most of the game to get one green later, and its function that it can be reused is almost always worthless. This mod allows you to use it to print White items as well, generally allowing you to gain one White item per stage, similar in overall power to the Shipping Request Form.
My original idea was to allow you to use it with printers of any colour, not just White and Green but Yellow and Red as well, but from testing I think this is too powerful, particularly if a Red Cauldron spawns on the final stage. Still, I have left this functionality available as a configuration setting if you would prefer it to work that way.
This is a Host-Only mod, only the host needs to have this mod in multiplayer to allow all clients access to its functionality. Note however that the Clients won't see the updated item description that tells you what you can print it into unless they also have the mod (and even then, they'll see the description matching what their configuration settings allow, rather than the host's).
Changelog
1.0.0
- Initial Version.
1.1.0
- Updated for DLC3
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.
Install these first, or the mod will not work: