REFURBISHED ROBOMANDO
Sets in new ROBOMANDO skins for Robomando! Includes toggleable tweaks.
Screenshots 2 screenshots
About this mod Author’s original text
REFURBISHED_ROBOMANDO
A personal take on ROBOMANDO's appearance... _Based on `Risk of Rain Returns`_
- Made by `@noodlegemo`
This skin mod focuses on giving ROBOMANDO an entirely new look from the original mod _(`RobomandoMod`)_.
Feel free to leave feedback by contacting me through the `Risk of Rain 2 Modding` Discord server.
This isn't just a simple skin mod, there are some other tweaks to the `RobomandoMod` I thought were interesting or would immerse the player further with the addition of these new skin(s)... more coming in the future.
Monsoon Skin Preview ( SPOILERS )
Tweaks
_The following may be configured and or disabled._
- Replacing ROBOMANDO's select icon _(On by Default)_
- _Left or Right configurable_ _(Left by Default)_
- ROBOMANDO Skins
- _First or Last configurable_ _(First On by Default)_
- _Disable original skins configurable_ _(Off by Default)_
- Replacing ROBOMANDO's Logbook
- _Model and Lore configurable_ _(Both On by Default)_
- Miscellaneous Reworks
- _Skill stats rework configurable_ _(On by Default)_
Includes Special not interrupting sprint when using it on nothing
- _Body stats rework configurable_ _(On by Default)_
Includes Health to Shield percent conversion configurable
- _Jury-Rig rework configurable_ _(On by Default)_
- Replacing Descriptions / Language _(On by Default)_
Plans
- Meridian Mastery Skin
- Grand Mastery Skin
- Buzzlight Year Skin _(With a Custom Achievement)_
Special Thanks
- Rat Man Realistic `@ratmanrealistic`, the creator of Robomando mod.
- _Please pay huge respects to them!_
- SomeoneElse `@notsomeoneelse`, for more programming assistance.
- KingEnderBrine `@kingenderbrine`, for the Unity Skin Builder.
- To other mod developers answering my stupid questions, yet again.
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.
Install these first, or the mod will not work: