Red Alert
Electrician in the field. Adds the Tesla Trooper, Desolator, and Chrono Legionnaire. Based on Red Alert 2, themed around RoR2 (+wip in config: Conscript and G.I.)
Screenshots 4 screenshots
About this mod Author’s original text
Unit Ready
Adds 3 new survivors, Tesla Trooper, Desolator, and Chrono Legionnaire (+2 more in config, Conscript and G.I.)
Based on their respective units from Red Alert 2, but with SkeletorChampion coming in and saying "nah I'm model them to fit RoR2, and look awesome, and my dong is enormous".
Anything you'd like to say about the guys, ping me (thetimesweeper) on the ror2 modding discord or the enforcer discord (
Electrician In the Field
Adds the Tesla Trooper, who can construct Tesla Towers to help him fry enemies.
- Fully multiplayer compatible
- Item displays and ragdoll
- Alt skills and skins with achievements
- Mod Support
- Ancient Scepter
- Skills++
- Aetherium (Item Displays)
- CustomEmotesAPI
- VRAPI
- Risk of Options
- Driver (weapon)
SPREAD THE DOOM
Adds the Desolator, who spreads large spheres of radiation everywhere in his wake.
- Fully multiplayer compatible
- Item displays and ragdoll
- Mod Support
- Ancient Scepter
- Skills++ (one skill lol)
- Aetherium (Item Displays)
- CustomEmotesAPI
- Driver (weapon)
They're History
Adds the Chrono Legionnaire, who teleports around and vanishes enemies from existence.
- Beta. animations missing, and gameplay has some reworks planned
- Fully multiplayer compatible
- Item displays and ragdoll
- FULLY configurable
- Mod Support
- Autosprint
- CustomEmotesAPI
- Risk of Options
- Driver (weapon)
Checking Designs
2 More wip characters, fully functional and multiplayer compatible. Enable in config and let me know what you think!
- Conscript is simple shoot man who builds garrisons to help him simple shoot more
- gameplay working and networked
- rad model, but no animations (temp placeholders for now)
- fully configurable
- G.I. is simple shoot man who can deploy to become beefier simple shoot man
- gameplay basically finished, fully multiplayer compatible,
- temp model (kitbashed from conscript), missing visuals and effects
- fully configurable
Chrono doesn't have screenshots yet but I assure you he is very cool
Credits
Tesla Trooper
- SkeletorChampion - Made the character model (which kicked off the mod. Without him, the mod wouldn't exist.)
- Default and Grandmastery skins
- Mr. Bones - Mastery skin
- Violet Chaolan - wwise sound help
- SweeperSecret - Icons <3
- Jaysian - Lore
- Moffein - Design consult, savior
- Dee - Design consult
Desolator
- SkeletorChampion - Model
- Mr. Bones - Mastery skin
- SweeperSecret - Icons <3, testing
- Jaysian - Lore
- SOM - animation help
Chrono Legionnaire
- SkeletorChampion - Model
- Domi - Animations
- Blast - Sounds
- GoodGuy - Icons
Conscript
- SkeletorChampion - Model
- Domi - Animations
- Dee - Design consult
Misc
- Westwood Studios - sounds, inspiration
- Translations - see below
Thanks to the lovely reception from the community, including all the great feedback and ideas c:
For Skin Makers
See this page for how to interface with the mod's recoloring system.
Also holy shit if you made a skin for them thanks.
Languages
If you'd like to translate to your language, check out the language folder on Github.
Bazillion thanks to those that have, and in advance to those that may.
Currently Supported:
- Ukrainian - by Damglador
- Spanish - by Juhnter
- Russian - by Nikto0o
- French - by Fyrebw
- BR Portuguese - by Kauzok
- Chinese (simplified) - by Rody, and FallenTroop
Translations currently only apply to Tesla Trooper and Desolator
Future Plans (that I may or may not get to)
- Alt skills
- Achievements
- custom lightningorb effects
- improved animations (help)
- ~~Desolator~~
- ~~Chrono Legionnaire~~
- G.I., Conscript
- If anything piques your fancy I'm happy to hear
for no particular reason I made a cool skin for minecraft check it out
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.
Install these first, or the mod will not work: