RealerRisingTides
Adds new elites and a new enemy!
Screenshots 3 screenshots
About this mod Author’s original text
!! NOTICE!!
this mod is part of a port of TheMysticSword's family of MIT-Licensed mods for SotS. This will be taken down(deprecated) once mystic comes back and wishes to continue the project herself.
Rising Tides
New threats are on the horizon! Do you have what it takes to turn the tide?
New Elites
Watch out for your life... and your pockets!
Magnetic elites will drain your gold if you get too close to them, and drop only a portion of their money on death. Getting hit by one will send you straight down if you're mid-air!
Meanwhile, Nocturnal elites, chasing like a shadow if left unharmed, will blind you on hit.
And that's not the end of it all - once you enter the first loop of your journey, Aquamarine, Bismuth, Onyx, Realgar and Phenakite elites will step in to try to stop you!
New Enemy
An addition to the Mushrum family - the Mother Mushrum!
This enemy periodically emits little spores, dealing damage on contact with players and allies... and healing targets on contact with enemies!
Despite its stationary behaviour, getting too far away will make the Mother Mushrum burrow into the ground and appear right beside you again!
Credits
TheMysticSword - Coding
Marwan60 - Mother Mushrum idea, model and animations; Aquamarine and Onyx elite ideas
Translations
Brazilian Portuguese - Kauzok
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.
Install these first, or the mod will not work: