ReadyUp
Provides a system to "ready up" for the boss fight and teleporting to the next level.
About this mod Author’s original text
ReadyUp
Risk of Rain 2 mod - provides a "ready up" system for the teleporter.
How it works
Mod will lock players from starting teleporter (or portals) until voting is passed. To prevent stalling, if half or majority players voted, countdown will begin after which teleporter will be unlocked. Players can vote by writing "r" in chat or by interacting with a portal or teleporter for the first time. Adequate communication in the game is already made for the player to understand how voting works.
This mod was designed for my own friend group. I'm happy if it works for you too, but I don't plan on putting much effort into it.
Default Config Settings
| Setting | Default Value |
|:----------------------------- |:-----------: |
| PlayerIsReadyMessages | "r,rdy,ready" |
| MajorityVotesCountdownTimeBoss | 10 |
| MajorityVotesCountdownTime | 60 |
| LevelTimeWarningMinutes | 4 |
Changelog
1.0.1
- Fixed typo in level time warning
- Removed R2API as a dependency
1.0.0
- Initial release, forked from TPVoting by Mordrog
- Rebuilt the mod so that it works with the newest version of the game (1.2.2.0)
- Added an additional "ready" vote for progressing to the next level, after the boss fight
- This has its own separate majority timer
- Fixed some spelling/grammar
- Changed dead players to not count toward voting anymore
- Added a simple timer that warns players when they've been in a level for so many minutes
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.
Install these first, or the mod will not work: