R2API RecalculateStats

v1.6.6·Updated 2026-02-18

API for manipulating Character Stats

About this mod Author’s original text

R2API.RecalculateStats - Global solution for manipulating Character Stats.

About

R2API.RecalculateStats is a submodule assembly for R2API that allows mod creators to finely tune stat changes for Characters ingame

It is intended to be a global solution for mods in general.

Use Cases / Features

R2API.RecalculateStats works via the GetStatCoefficients event, which allows a mod creator to run logic and modify the incoming stat changes for a Character.

These stat changes are represented in the StatHookEventArgs, which includes arguments for modifying a variety of stats, these include:

  • Max Health
  • Health Regeneration
  • Movement Speed
  • Jump Power
  • Jump Count
  • Damage
  • Attack Speed
  • Critical Strike Chance
  • Armor
  • Curse
  • Cooldown reduction for skills
  • Shield
  • Critical Strike Damage
  • Luck
  • Barrier Decay Rate
  • Barrer Decay Freeze

Related Pages

Changelog

1.6.6

  • Fixed barrier decay freeze stat failing to freeze barrier decay
  • Flat cooldown reduction stat can now be negative (increasing cooldowns by a flat amount)

1.6.5

  • Fixed luck and barrier stat hooks for Alloyed Collective

1.6.4

  • Skill slot stats are now handled by SkillSlotStatModifiers:
  • Split into primarySkill/secondarySkill/utilitySkill/specialSkill/allSkills for stat manipulation to apply to specific slots or all slots simultaneously.
  • Added cooldownReductionMultAdd, and cooldownMultiplier stats for better modification of skill cooldowns.
  • Added bonusStockAdd for adding charges to skills.

1.6.3

  • Improved reliability of luck stat hooks

1.6.2

  • Added support for fractional/non-integer luck values
  • Added luckAdd stat for increasing and decreasing luck
  • Added shouldFreezeBarrier, barrierDecayAdd, and barrierDecayMult stats for modifying barrier decay rate
  • Improved reliability of jump stat hook

1.6.1

  • Added stats: jumpCountAdd and jumpCountMult.

1.6.0

  • Added multiplicative stat modifiers healthTotalMult, shieldTotalMult, regenTotalMult, moveSpeedTotalMult, jumpPowerTotalMult, damageTotalMult attackSpeedTotalMult, critMult, bleedChanceMult, armorMult, and curseTotalMult.

'1.5.0'

  • Added bleedChanceAdd.

'1.4.0'

  • Initial fixes for SOTS DLC2 Release.

'1.3.0'

  • Added stats: levelHealthAdd, levelShieldAdd, levelRegenAdd, levelMoveSpeedAdd, levelJumpPowerAdd, levelDamageAdd, levelAttackSpeedAdd, levelCritAdd, and levelArmorAdd to scale stat bonuses with character level.

'1.2.0'

  • Added levelFlatAdd stat for changing effective level additively.
  • Added sprintSpeedAdd stat for changing sprint speed multiplier.

'1.1.0'

  • Added attackSpeedReductionMultAdd stat for reducing attack speed.

'1.0.0'

  • Split from the main R2API.dll into its own submodule.

Install & use Install: BepInEx plugin

  1. The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
  2. Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
  3. Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
  4. Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.

Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.

Dependencies

Install these first, or the mod will not work:

bbepis-BepInExPackRiskofThunder-HookGenPatcherRiskofThunder-R2API_Core

File & checksum

Filename
R2API_RecalculateStats-1.6.6.zip
File size
27.7 KiB