R2API Networking
Networking API around the Unity UNet Low Level API (LLAPI)
About this mod Author’s original text
R2API.Networking - Networking API around the Unity UNet Low Level API (LLAPI)
About
R2API.Networking is a submodule assembly for R2API that allows mod creators to register their own network messages and commands.
An example tutorial on how to use this api can be found here
Changelog
'1.0.4'
- Updated for Alloyed Collective.
'1.0.3'
- Add setting plugin hooks to plugin initialization.
'1.0.1'
- Also move NetworkCompatibility initialization back to the Core module.
'1.0.1'
- Move NetworkCompatibility back to the Core module for back compatibility reasons.
'1.0.0'
- Split from the main R2API.dll into its own submodule.
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.
Dependencies
Install these first, or the mod will not work:
bbepis-BepInExPackRiskofThunder-HookGenPatcherRiskofThunder-R2API_Core