R2API Loadout

v1.0.2·Updated 2023-06-03

API for registering skills, skins and entity states

About this mod Author’s original text

R2API.Loadout - Registering skills, skins and entity states

About

R2API.Loadout is a legacy submodule for R2API

For adding new SkillDefs, SkillFamilies and EntityStates, use the ContentAddition class found in the R2API.ContentManagement module

For the skins features, they'll eventually be moved to a Skin submodule.

Changelog

'1.0.2'

  • Add missing BepInDependency to R2API.ContentManagement and R2API.Skins

'1.0.0'

  • Split from the main R2API.dll into its own submodule.

Install & use Install: BepInEx plugin

  1. The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
  2. Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
  3. Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
  4. Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.

Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.

Dependencies

Install these first, or the mod will not work:

bbepis-BepInExPackRiskofThunder-HookGenPatcherRiskofThunder-R2API_CoreRiskofThunder-R2API_ContentManagementRiskofThunder-R2API_Skins

File & checksum

Filename
R2API_Loadout-1.0.2.zip
File size
14.1 KiB