R2API Deployable

v1.0.1·Updated 2023-05-29

API for adding custom deployables

About this mod Author’s original text

R2API.Deployable - Deployable Handling and Addition.

About

R2API.Deployable is a submodule assembly for R2API that allows mod creators to add their own Deployables to the game.

Deployables include things like Engineer's Mines & Turrets, Beetle Guard Allies, Loader's Pylon, Solus Probes, Etc.

Use Cases / Features

R2API.Deployable can be used for mod creators to add their own Deployables to the game, these deployables are added via the RegisterDeployableSlot method inside DeployableAPI,

Related Pages

Changelog

'1.0.1'

  • Fix the NuGet package which had a dependency on a non-existent version of R2API.Core.

'1.0.0'

  • Split from the main R2API.dll into its own submodule.

Install & use Install: BepInEx plugin

  1. The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
  2. Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
  3. Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
  4. Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.

Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.

Dependencies

Install these first, or the mod will not work:

bbepis-BepInExPackRiskofThunder-HookGenPatcherRiskofThunder-R2API_Core

File & checksum

Filename
R2API_Deployable-1.0.1.zip
File size
14.2 KiB