Quantum
Adds 3 new vanilla style equipment.
About this mod Author’s original text
Quantum
Adds 3 new vanilla style equipment.
Equipment
| Icon | Description |
| ------------- | ------------- |
| | Build-It Kit
items into parts to build new drone allies. at a common, uncommon or legendary item and activate to convert it into drone parts. When you collect enough drone parts of a certain tier [2/2/1], an allied drone of that tier will be added to your team. 45s cooldown
|
| | Nullifier
an item into its void equivalent. at an item with a void equivalent and activate to corrupt it into its void version. 60s cooldown
|
| | Quantum Microwave
nearby enemies to restore shields. 5 sets of electrical shocks for 3x200% damage to random enemies within 35m, regenerating 30 shield for each enemy zapped. Grants 50% bonus movement speed while active. 45s cooldown
|
Recommended mods
- Nautilus for a new set of void items to use with the Nullifier.
Feedback
If you have questions about the mod, bugs to report or balance/technical suggestions, find me in the RoR2 Modding Discord.
Special thanks
- JunJun5406 for making a Chinese translation.
- All the users in the modding discord for the support while developing Nautilus, and for the advice/resources needed to build this mod.
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.
Install these first, or the mod will not work: